Commit graph

19 commits

Author SHA1 Message Date
Kp fa5bde8ad0 Remove RCS embedded string to synchronize code with D2X 2013-02-22 04:31:25 +00:00
Kp c6155f63ce Remove RCS comment to synchronize code with D2X 2013-02-22 04:30:51 +00:00
Chris Taylor b9e16185a3 Fix warnings (add d_splitpath prototype, no checking ubyte 'id' is < 0, fix say_totals prototype, include d_strdup prototype for radio.c and make sure that 'text' gets freed) 2012-07-24 17:29:43 +08:00
Chris Taylor e7048d09ae Fix bug where pad buttons would disappear when clicking on them, after opening then closing a dialog 2012-03-24 17:50:37 +08:00
Chris Taylor 45415324c3 Make do_centers_window into a proper callback, iron out some problems that have become apparent 2012-03-12 10:31:48 +08:00
Chris Taylor cdfd06bbd6 Use the gadget-sent events in the dialogs in ui 2012-03-05 19:07:57 +08:00
Chris Taylor 6068bf961d All gadgets now send events 2012-03-03 20:12:25 +08:00
Chris Taylor ff3f419c31 Remove redundant canvas, next and prev members in the UI_DIALOG struct 2011-12-18 20:33:51 +08:00
Chris Taylor 33b1b6118d Make ui_scroll_do fully event-responsive, make sure scrolling actually works by calling all controls' ui_*_do functions (like before) 2011-11-12 12:46:29 +08:00
Chris Taylor 89b36e8be0 Make B1_JUST_PRESSED event-based, leave ui_dialog_do_gadgets early if a key makes another gadget current, make ui_button_do fully event-responsive (but won't *send* events yet) 2011-11-05 17:07:25 +08:00
Chris Taylor 91e0f976f7 Pass the event to the individual gadgets' 'do' functions, fix compile warnings introduced in last commit 2011-10-25 09:38:12 +08:00
Chris Taylor 5d6c06c723 Pass the event to ui_dialog_do_gadgets and use it in that immediate function 2011-10-23 17:07:18 +08:00
Chris Taylor 45930e9afe Rename ui/window.c to ui/dialog.c to avoid confusion with arch/sdl/window.c, also rename UI_WINDOW to UI_DIALOG, rename all associated functions, constants, parameters, local variables etc too; make a window when making a UI_DIALOG (does nothing yet) 2011-01-17 22:41:05 +08:00
Chris Taylor 0557c8bb43 Copy lots of editor stuff from d2x-rebirth to d1x-rebirth, getting it to work on Mac OS X 2010-12-24 12:26:24 +08:00
kreatordxx 39a68c665b show a messagebox if there's an error and graphics are initialised, update Xcode project 2008-04-08 12:51:21 +00:00
zicodxx d9e23370f9 Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
kreatordxx 588d1b000a rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
md2211 d393f32eed * Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
2007-09-21 19:06:05 +00:00
zicodxx cde0244a09 initial import 2006-03-20 16:43:15 +00:00