Kp
|
63369b4dec
|
Shrink DbgVerbose to int8_t
Valid values are in [-3, 2].
|
2015-12-24 04:01:26 +00:00 |
|
Kp
|
fd53bb3738
|
Move #include <signal.h> out of namespace dcx
Reported-by: derhass <https://github.com/dxx-rebirth/dxx-rebirth/issues/170>
|
2015-12-23 03:28:17 +00:00 |
|
Kp
|
be04d3a4f9
|
Rewrite CLI
Remove artificial length limit on input.
Enable multi-line display of input.
|
2015-12-22 04:18:52 +00:00 |
|
Kp
|
287a74f88b
|
Multiplex do_laser_firing_player flags
|
2015-12-22 04:18:52 +00:00 |
|
Kp
|
f4a5040a60
|
Remove write-only Last_laser_fired_time
|
2015-12-22 04:18:52 +00:00 |
|
Kp
|
e8c34be843
|
Use v*ptr* factories with highest_valid
|
2015-12-22 04:18:51 +00:00 |
|
Kp
|
d479819931
|
Use absolute_sibling to reduce global references for ptridx
|
2015-12-22 04:18:51 +00:00 |
|
Kp
|
5d4bcddd4f
|
Move common object fields to dcx::object_base
|
2015-12-22 04:18:50 +00:00 |
|
Kp
|
af8876efe1
|
Make array optional for valptridx check_index_range
|
2015-12-22 04:18:50 +00:00 |
|
Kp
|
db9fb0ed42
|
Move more symbols into namespace dcx/dsx
|
2015-12-22 04:18:50 +00:00 |
|
Kp
|
132367ce27
|
Fix SDL-only build after namespace changes
|
2015-12-18 04:08:24 +00:00 |
|
Kp
|
e59fde57e7
|
Enable gr_remap_color_fonts in D1
This looks like a useful fix that was developed after Descent 1 was
released. Backport it. This reduces differences between the engines.
|
2015-12-18 04:08:24 +00:00 |
|
Kp
|
28ee4c1804
|
Move DbgUseOldTextureMerge to CArg
|
2015-12-18 04:08:24 +00:00 |
|
Kp
|
900bebe799
|
Move DbgGlRGBA2Ok to CArg
|
2015-12-18 04:08:24 +00:00 |
|
Kp
|
fa17246b7b
|
Move DbgGlLuminance4Alpha4Ok to CArg
|
2015-12-18 04:08:24 +00:00 |
|
Kp
|
7022d20b1e
|
Move DbgGlGetTexLevelParamOk to CArg
|
2015-12-18 04:08:24 +00:00 |
|
Kp
|
4a280e4556
|
Move DbgGlReadPixelsOk to CArg
|
2015-12-18 04:08:24 +00:00 |
|
Kp
|
b3e6dd3eb5
|
Move DbgGlIntensity4Ok to CArg
|
2015-12-18 04:08:23 +00:00 |
|
Kp
|
cdae6cad4d
|
Move DbgBpp to CArg
|
2015-12-18 04:08:23 +00:00 |
|
Kp
|
e0a88f4b7b
|
Move TexFilt to CCfg
|
2015-12-18 04:08:23 +00:00 |
|
Kp
|
22901a6636
|
Move WindowMode to CCfg
|
2015-12-18 04:08:23 +00:00 |
|
Kp
|
2b51578ba6
|
Use enum class for Player_dead_state (formerly Player_is_dead)
|
2015-12-15 04:09:35 +00:00 |
|
Kp
|
26e948d5f1
|
Uninline namespace dsx
|
2015-12-13 18:00:49 +00:00 |
|
Kp
|
dc8c0323d8
|
Uninline namespace dcx
|
2015-12-13 18:00:49 +00:00 |
|
Kp
|
32051298ae
|
Use inline namespace dcx/dsx for more symbols
|
2015-12-13 18:00:48 +00:00 |
|
Kp
|
8109379fdd
|
Use inline namespace dsx for similar/misc/
|
2015-12-13 18:00:48 +00:00 |
|
Kp
|
232cc324f9
|
Use inline namespace dsx for similar/arch/sdl/
|
2015-12-13 18:00:48 +00:00 |
|
Kp
|
09eba7f48a
|
Use inline namespace dsx for similar/arch/ogl/
|
2015-12-13 18:00:48 +00:00 |
|
Kp
|
d4857f4257
|
Use inline namespace dsx for similar/3d
|
2015-12-13 18:00:48 +00:00 |
|
Kp
|
85d7c495e8
|
Use inline namespace dsx for similar/2d
|
2015-12-13 18:00:48 +00:00 |
|
Kp
|
00e52d382e
|
Fix Win32 build
|
2015-12-11 03:39:40 +00:00 |
|
Kp
|
45f1a71420
|
Move valptridx get_global_array to DXX_VALPTRIDX_DECLARE_GLOBAL_SUBTYPE
This removes the need to repeat the array name when invoking
DEFINE_VALPTRIDX_SUBTYPE.
|
2015-12-08 04:20:24 +00:00 |
|
Kp
|
34d89d5139
|
Use inline namespace dsx for segment.h
|
2015-12-05 22:57:25 +00:00 |
|
Kp
|
e549f3451e
|
Use inline namespace dsx for object.h
|
2015-12-05 22:57:25 +00:00 |
|
Kp
|
1e50c23a8c
|
Use inline namespace dsx for inferno.cpp
|
2015-12-05 22:57:25 +00:00 |
|
Kp
|
22bd3ce8d8
|
Use inline namespace dcx for common/ui
|
2015-12-05 22:57:24 +00:00 |
|
Kp
|
e784fd96fa
|
Use inline namespace dcx for common/texmap
|
2015-12-05 22:57:24 +00:00 |
|
Kp
|
5b9e50a815
|
Use inline namespace dcx for common/misc
|
2015-12-05 22:57:24 +00:00 |
|
Kp
|
463ed96b4b
|
Use inline namespace dcx for common/mem
|
2015-12-05 22:57:24 +00:00 |
|
Kp
|
cfc35e819d
|
Use inline namespace dcx for common/maths
|
2015-12-05 22:57:24 +00:00 |
|
Kp
|
bf60f19aef
|
Use inline namespace dcx for common/editor
|
2015-12-05 22:57:24 +00:00 |
|
Kp
|
2445c8457c
|
Use inline namespace dcx for common/arch/win32
|
2015-12-05 22:57:24 +00:00 |
|
Kp
|
dbe4918f27
|
Use inline namespace dcx for common/arch/sdl
|
2015-12-05 22:57:24 +00:00 |
|
Kp
|
de6c2b3982
|
Use inline namespace dcx for common/arch/ogl
|
2015-12-05 22:57:24 +00:00 |
|
Kp
|
43dd620557
|
Use inline namespace dcx for common/3d
|
2015-12-05 22:57:24 +00:00 |
|
Kp
|
69c5a79058
|
Use inline namespace dcx for common/2d
|
2015-12-05 22:57:23 +00:00 |
|
Kp
|
32c7214f5a
|
Add vecmat forward declaration header
|
2015-12-05 22:57:23 +00:00 |
|
Kp
|
93a441b81e
|
Remove unused editor func_* functions
|
2015-12-05 22:57:23 +00:00 |
|
Kp
|
66f0f26ef4
|
Remove unused gr_bitmap_check_transparency
|
2015-12-05 22:57:23 +00:00 |
|
Kp
|
fdddfb4a75
|
Simplify build_colormap_good frequency table clear
|
2015-12-04 03:36:32 +00:00 |
|