michaelstather
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bf476e1dae
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The new build system for d1x
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2006-04-03 17:36:27 +00:00 |
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michaelstather
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67819a155e
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The new build system for d1x
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2006-04-03 17:35:12 +00:00 |
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michaelstather
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27a39f1539
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The new build system for d1x
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2006-04-03 17:34:30 +00:00 |
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michaelstather
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03c6ba5770
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The new build system for d1x
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2006-04-03 17:32:39 +00:00 |
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michaelstather
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1dbf0c290c
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The new build system for d1x
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2006-04-03 17:14:45 +00:00 |
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michaelstather
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5a6b8b9f45
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The new build system for d1x
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2006-04-03 17:09:48 +00:00 |
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michaelstather
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75aa90795e
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The new build system for d1x
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2006-04-03 17:07:02 +00:00 |
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michaelstather
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e38a363fa6
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The new build system for d1x
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2006-04-03 16:58:08 +00:00 |
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zicodxx
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7e7995b8c7
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new interpolate function for demos; changed call for d_delay to nice demo playback; code cleanup and reformatting
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2006-03-27 17:38:11 +00:00 |
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zicodxx
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8468c7eeef
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fix to show white instead of black background for semi-transparent briefing bitmaps; code cleanup and reformatting
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2006-03-27 15:23:53 +00:00 |
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zicodxx
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79b00c7f99
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rewritten credits scroll function; code formatting
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2006-03-26 13:49:32 +00:00 |
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zicodxx
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dc63a0f373
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allow asserting objet to none if player is dead; code reformatting
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2006-03-21 14:00:25 +00:00 |
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zicodxx
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cde0244a09
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initial import
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2006-03-20 16:43:15 +00:00 |
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