Commit graph

15 commits

Author SHA1 Message Date
zicodxx f1134f0bc3 Removed old UDP/IP and MCAST4 code; Implemented online-capable UDP/IP interface 2007-05-30 14:16:49 +00:00
xatmes 0cfd37f0c9 SConstruct: Added conditions to add compiler/linker flags from user's environemn
t if they have any set.
2007-05-22 01:20:06 +00:00
zicodxx f20ec1e42e Added config field to map a Mouse Axis/Wheel to cycle Primary and Secondary weapons; lots of controls-related code cleaning 2007-05-14 13:38:44 +00:00
zicodxx 146ada52d3 Version-Tag 0.52 2007-05-03 19:01:28 +00:00
kreatordxx 8067b11be7 add Mac OS X support to SConstruct 2007-04-25 02:39:10 +00:00
zicodxx 75422883b3 some help correction 2007-04-06 19:54:31 +00:00
zicodxx 625187c4da BINARY_SUBDIR should be bin/, not games/ 2007-04-05 14:48:37 +00:00
zicodxx b41a8a437a Use Doublebuffer in OGL for all parts of the game and properly redraw elements, fixed Profiler build 2007-03-22 11:32:22 +00:00
md2211 51eee895c7 Adding missing stuff from previous revision 2007-02-14 22:28:49 +00:00
md2211 7db969b9fe * Going back to PHYSFS_file type (lower-case 'f') for compatibility
* Turning off sound debug flags
* Optional micro versions (see SConstruct)
* Makefile emulation for SCons
2007-02-14 21:02:46 +00:00
zicodxx 52d4c96602 added default lflag path for *NIX build 2007-02-09 15:50:50 +00:00
zicodxx 143033c288 preparations for v0.51 release 2007-01-30 17:58:25 +00:00
zicodxx a58dc03bab special WINDOWS fixes and cleanups, corrected automated UDP broadcast 2007-01-22 10:40:14 +00:00
zicodxx 6907a5275d added NATIVE_IPX and KALINIX to build 2007-01-12 14:31:56 +00:00
zicodxx 3d3188473b GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks 2006-12-19 02:25:50 +00:00