Kp
|
4f63b346e6
|
Mark weapon related globals as const
|
2012-10-28 02:27:28 +00:00 |
|
Kp
|
d732d505f6
|
Move prototype of which_bomb to weapon.h
|
2013-03-10 03:11:16 +00:00 |
|
Kp
|
7f5d61c3ed
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
|
zicodxx
|
8d5d61ef53
|
Removed redundant/obsolete declarations - patch by Kp
|
2013-01-03 16:55:14 +01:00 |
|
zicodxx
|
dd991fbf6b
|
Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content
|
2011-06-01 09:59:55 +02:00 |
|
kreatordxx
|
210ea6ad5f
|
Move MAX_SUBMODELS from inferno.h to polyobj.h, fixing #include loop by removing some (mainly object.h) and instead using explicit 'struct' declarations; compile net_ipx.c for Mac SDL Video build
|
2010-02-07 07:28:49 +00:00 |
|
md2211
|
a0b4cac982
|
* Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
|
2007-09-21 19:06:05 +00:00 |
|
zicodxx
|
928a542b88
|
Removed old Tactile-code since ForceFeedback is currently out of question
|
2007-07-22 02:01:02 +00:00 |
|
zicodxx
|
b94413b91b
|
initial import
|
2006-03-20 17:12:09 +00:00 |
|