Commit graph

2879 commits

Author SHA1 Message Date
Kp 5d951e4453 Move ogl_sync fence into local scope for before_swap 2017-04-08 16:48:19 +00:00
Kp f70107fb57 Set size of bm_mode to uint8_t 2017-04-08 16:48:17 +00:00
Kp 8184a4609b Simplify gr_rle_decode 2017-04-08 16:48:17 +00:00
Kp 2e1e1b1185 Fix pointer/array::iterator mismatch in scalec.cpp 2017-04-08 16:48:17 +00:00
Kp e7c2bf1957 Fix pointer/array::iterator mismatch in rle.h 2017-04-08 16:48:17 +00:00
Kp b358946924 Show host address/port in timeout message 2017-03-25 19:34:02 +00:00
Kp d5ed019014 Add experimental MP-aware mouselook 2017-03-25 19:34:02 +00:00
Kp 2170c10eed Move MAX_CONTROLCEN_LINKS into control_center_triggers 2017-03-18 18:07:37 +00:00
Kp dd4bdcb770 Inline OGL_TEXTURE_LIST_SIZE 2017-03-18 18:07:37 +00:00
Kp 056115642b Move console.cpp specific constants out of header 2017-03-18 18:07:36 +00:00
Kp 0f57787601 Use enum for console priorities 2017-03-18 18:07:36 +00:00
Kp 297746024b Use enum for GR blending mode 2017-03-18 18:07:36 +00:00
Kp 8d6594effe Inline the sole use of MAX_FLICKERING_LIGHTS 2017-03-18 18:07:36 +00:00
Kp 829e95b6f8 Separate hoard/proximity tracking 2017-03-18 18:07:36 +00:00
Kp 104169dada Move multi_maybe_disable_friendly_fire to dcx 2017-03-18 18:07:36 +00:00
Kp 9878ba2311 Move intro_played to dsx 2017-03-18 18:07:35 +00:00
Kp 85eddb8d02 Pass canvas to render_endlevel_frame 2017-03-11 19:56:28 +00:00
Kp 970ce18410 Pass canvas to render_object 2017-03-11 19:56:27 +00:00
Kp 25c36d4b0e Pass canvas to draw_morph_object 2017-03-11 19:56:27 +00:00
Kp 262d6c6c27 Pass canvas to g3_draw_morphing_model 2017-03-11 19:56:27 +00:00
Kp e1d0d0603f Pass canvas to draw_hostage 2017-03-11 19:56:26 +00:00
Kp f0707cb9bd Pass canvas to draw_powerup 2017-03-11 19:56:26 +00:00
Kp a55de34884 Pass canvas to Laser_render 2017-03-11 19:56:26 +00:00
Kp 753cbafe61 Pass canvas to render_terrain 2017-03-11 19:56:26 +00:00
Kp 113aa50a2a Pass canvas to draw_fireball 2017-03-11 19:56:25 +00:00
Kp 48d9f2cd19 Pass vclip to draw_vclip_object 2017-03-11 19:56:25 +00:00
Kp 450b3ec4f5 Pass canvas to draw_weapon_vclip 2017-03-11 19:56:25 +00:00
Kp 48a6adbe87 Pass canvas to draw_vclip_object 2017-03-11 19:56:25 +00:00
Kp bc11b3bf85 Pass const object to draw_object_tmap_rod 2017-03-11 19:56:25 +00:00
Kp 03043f944e Guard Headlights by if(D2)
Descent 1 has no headlight powerup.  Code to read headlights was
incorrectly added in 357e1b0144, but no code was added to write
headlights, so the Descent 1 lighting code checked for headlights that
never existed.  Guard the headlight global variables and the associated
logic with if(D2).

Fixes: 357e1b0144 ("Made lighting code work with actual RGB values and added feature to let certain objects emit colored dynamic light as well as let mine flash red when control center destroyed (OpenGL-only at the moment)")
2017-03-11 19:56:25 +00:00
Kp a6c8087815 Remove unused compute_object_light parameter rotated_pnt 2017-03-11 19:56:24 +00:00
Kp dfbcc02346 Pass const object to compute_object_light 2017-03-11 19:56:24 +00:00
Kp 84faf8aa73 Pass canvas to draw_object_blob 2017-03-11 19:56:24 +00:00
Kp 4e1156a996 Use canvas in OGL g3_draw_sphere 2017-03-11 19:56:24 +00:00
Kp 9ccddf5366 Pass canvas to draw_exit_model 2017-03-11 19:56:23 +00:00
Kp 719de35484 Pass grs_bitmap to gr_pixel 2017-03-11 19:56:23 +00:00
Kp 9dbec8433d Pass grs_bitmap to gr_upixel 2017-03-11 19:56:23 +00:00
Kp 9311548eba Pass grs_bitmap to ogl_upixelc 2017-03-11 19:56:23 +00:00
Kp c725a6cb88 Pass canvas to gr_init_font 2017-03-11 19:56:22 +00:00
Kp afb52a5a3e Pass canvas to draw_hud 2017-03-11 19:56:22 +00:00
Kp a19286437a Pass canvas to show_mousefs_indicator 2017-03-11 19:56:22 +00:00
Kp 4b6f42a962 Pass canvas to show_reticle 2017-03-11 19:56:22 +00:00
Kp 5e1b27120d Pass canvas to HUD_render_message_frame 2017-03-11 19:56:21 +00:00
Kp d67a27df65 Fix SDL check_header_includes=1 build
Type `SyncGLMethod` was defined conditional on DXX_USE_OGL, but header
`common/include/ogl_sync.h` used `SyncGLMethod` unconditionally.  This
works fine in the normal build since SDL builds never include
`common/include/ogl_sync.h`, but broke the check_header_includes=1 test
since that compiles `common/include/ogl_sync.h` even for SDL builds.

Wrap type `ogl_sync` in `#if DXX_USE_OGL` to hide it from the
check_header_includes=1 test in SDL mode.
2017-03-11 19:56:21 +00:00
Kp f5a17abbe8 Pass canvas to show_HUD_names 2017-03-10 01:22:28 +00:00
Kp 7410ad343c Pass canvas to render_mine 2017-03-10 01:22:28 +00:00
Kp 8542940b24 Pass canvas to render_frame 2017-03-10 01:22:27 +00:00
Kp 393e96b8d8 Unify SDL/OGL save_screen_shot
This simplifies maintenance and reduces the potential for inconsistency.
It also cleans up one existing inconsistency.
2017-03-10 01:22:27 +00:00
Kp c50756c958 Cache canvas in radio.cpp 2017-03-10 01:22:25 +00:00
Kp 5be6b53d16 Fold calls in ui_draw_radio 2017-03-10 01:22:25 +00:00