Commit graph

19 commits

Author SHA1 Message Date
Kp a81afea7fe Rename include/error.h to include/dxxerror.h
Avoid conflict with generic system header.
2012-07-07 18:35:06 +00:00
zicodxx a6dead2a51 Avoid -Wformat-nonliteral for trigger message; Reflect plurality in light trigger messages - patches by Kp 2013-01-03 17:00:40 +01:00
zicodxx 1431d3bc35 Cancel out do_controlcen_dead_frame() when not playing and only check triggers for playing players for further host-authority stuff; Made GameProcessFrame not cause endless loop by closing kmatrix over and over again due to game_leave_menus(); Also only close menus when level ends and when we die only the automap will close - otherwise menus can stay (user request) 2012-05-25 12:14:28 +02:00
zicodxx 236e1c97fc Reworked wall_toggle() to work with index for segnum instead of a pointer, hopefully making the consistency check less error prone 2011-09-24 22:03:36 +02:00
zicodxx 4d51c1d8dd Correctly disable secret levels for Shareware 2011-06-07 00:21:43 +02:00
zicodxx dd991fbf6b Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content 2011-06-01 09:59:55 +02:00
Chris Taylor 5cbfece8c4 Copy some editor stuff from d1x-rebirth to d2x-rebirth, like use of the OS native cursor 2010-12-24 12:34:30 +08:00
kreatordxx 347a76bd44 Don't let the teleport sound get cut out by Game_wind being hidden when going to a secret level 2010-09-17 11:09:57 +00:00
zicodxx 0ce37b89bb Added expandable classes for HUD messages (like D1X but slacked) to better handle Multi messages or redundant messages; Rewrote HUD code completely; Changes -playermessages to -multimessages since this is more appropriate; Removed remnants of -mprofile 2010-07-13 06:35:25 +00:00
zicodxx cc12616895 Increased SDL_mixer music abilities to play non-hmp from HOGs, having Level-music path to play, options to specify non-level tracks and added various playing order methods; Abstracted SDL_mixer- and Redbook-interfaces; Simplified program flow through all music functions 2010-06-14 08:13:16 +00:00
kreatordxx 4a00fdf805 Read big endian savegames on little endian computers and vice versa 2009-10-05 02:51:37 +00:00
kreatordxx bf512bb9ec Remove redundant conf.h directives 2009-04-30 13:01:31 +00:00
zicodxx 8da36f8873 Abstracting networking protocols - Step 1: Renaming network-related files; Removing net_ipx.h (former network.h) includes from as much files as possible to make isolation of IPX-related functions easier in Step 2; Version defines Cleanup - needed later for good Version-Checking 2009-03-04 21:04:43 +00:00
zicodxx 44bbb66101 Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
zicodxx d2365d65f0 Simplification of palette code; Properly screen clearing in SDL-only build when palette changes; Removed obsolete functions like gr_update (replaced by gr_flip), gr_palette_fade_in/out, gr_palette_clear; Added functionality to render Automap while menu display as well; Improved blocking of some controls code while Automap active; Fixed some compiler warnings 2008-03-20 23:23:46 +00:00
md2211 a0b4cac982 * Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
2007-09-21 19:06:05 +00:00
xatmes 373524ae14 main/endlevel.c: Changed RAND_MAX to D_RAND_MAX in vector multipler so that resu
lting scale equals something logical.  Fixes explosions/attached sound when chas
ing player during endlevel tunnel exit
main/switch.c: Added condition so that sounds keep playing through exit sequence
 when exiting a D1 level
2007-05-13 01:57:04 +00:00
zicodxx a4077fd291 fixing D1 Secret Level routines (thanks to xatmes) 2007-04-14 20:44:09 +00:00
zicodxx b94413b91b initial import 2006-03-20 17:12:09 +00:00