zicodxx
|
a9fc885ce4
|
only free the gauge canvases when they exist
|
2006-10-02 13:10:20 +00:00 |
|
zicodxx
|
a86ae94762
|
scalable HUD, improvements for HUD and cockpits, cleaner code, fixes to get SDL renderer working again
|
2006-09-29 00:57:57 +00:00 |
|
zicodxx
|
6bec053b4b
|
some fixes for menus and automap; new aspect code; improved code to scale window for cockpits; introducing new variable in playsave.c to store game resolution and saving Game_window_h/h again properly - fixes bugs with screwed resolutions; making menus in game-resolution as default and re-activating old command-line arg '-menu<X>x<Y>' to scale menus
|
2006-08-30 18:12:04 +00:00 |
|
zicodxx
|
1efc38b725
|
not apply weapon box fadings if Gauge_hud_mode; no call for hud_show_weapons_mode1 and hud_show_weapons_mode2 in secondardy if Missile_view
|
2006-03-27 18:49:09 +00:00 |
|
zicodxx
|
b94413b91b
|
initial import
|
2006-03-20 17:12:09 +00:00 |
|