Commit d0d7545ec1 ("Unload robot movies on exit") intended to shorten
the lifetime of the loaded data, but failed to save the unique_ptr, so
the lifetime was shortened more than intended. Save the unique_ptr so
that the movies remain loaded.
Also, add a [[nodiscard]] annotation so that the compiler can warn if
this mistake is repeated.
Reported-by: Q3BFG10K <https://github.com/dxx-rebirth/dxx-rebirth/issues/599>
Fixes: d0d7545ec1 ("Unload robot movies on exit")
Some callers will need access to the computed path. Change the callers
to pass in a buffer for this path, and have PHYSFSX_addRelToSearchPath
fill that buffer directly.
Commit 479884288c unintentionally caused the movie window to linger in
the background after a movie was played, which causes a crash when the
window is used later, because part of its state has been cleared.
Use window::track to detect its termination in the usual way, and
eliminate the special logic that tried to track the window by deferring
its deletion. This causes the window to close at the proper time,
thereby avoiding a later crash.
Fixes: 479884288c ("Always delegate to window_create for send_creation_events")
Callers only ever test for whether the movie was skipped, and never
distinguish between a movie that ran to completion versus a movie that
the user interrupted. Combine these two statuses into one value, and
eliminate the logic in RunMovie that picked which of the two to return.
It existed to support the freestanding mve player, which has not been
maintained in years. Even there, the support can be retained by
aligning the name of the function among the source files. mve_main.c
would need to be converted to C++ to enable full support.
A declaration is useful if it declares an external function. A static
inline declaration, if not followed by the definition later in the same
translation unit, will not be useful. Remove such declarations, and
rely on using the definition as a declaration for those files that
actually call partial_range() or similar functions.
The movie code assumes that when the topmost window is closed, that
window must have been the movie window, and that the movie data can now
be freed. However, if the movie is paused, a new topmost window is
created to tell the user that the movie is paused. When that topmost
pause window is deleted, the movie code frees the movie data, even
though the movie is not done. Corruption ensues, ultimately leading to
a crash.
Reported-by: Jayman2000 <https://github.com/dxx-rebirth/dxx-rebirth/issues/410>
Rather than use an inline wrapper and rely on the compiler optimizer to
redirect gr_set_current_canvas(nullptr) to gr_set_default_canvas,
rewrite all relevant calls directly in the source.
git grep -l 'gr_set_current_canvas' | xargs sed -i -e 's:gr_set_current_canvas(\s*NULL\|nullptr\s*);:gr_set_default_canvas();:'
Macro LINE_SPACING previously used global grd_curcanv implicitly.
Change it to take a canvas argument. Change all callers to pass
grd_curcanv, so that usage is explicit.
Replace delete dcx::window kludge with a better solution: instead of requiring every handler to delete the window, add a window_event_result::deleted, which gets returned if the window was deleted by the handler, so window_close knows not to attempt to delete it again.
Allow dcx::window struct to be subclassed step 3. This step adds the window destructor and both requires and implements the window to be deleted by the event handler/client in all cases.
Rename symbol OGL to DXX_USE_OGL to show that it is a DXX
symbol, not one inherited from a library. Move it to dxxsconf.h to
shorten the command line.
This is a mostly automated transform, but the changes to SConstruct were
manual.
git grep -lzw OGL -- '*.h' '*.cpp' | xargs -0 sed -i -e 's/\(\s*#\s*if\)def\s*OGL/\1 DXX_USE_OGL/' -e 's/\(\s*#\s*if\)ndef OGL/\1 !DXX_USE_OGL/' -e 's/\(\s*#\s*if !\?\)defined(OGL)/\1DXX_USE_OGL/'