Commit graph

29 commits

Author SHA1 Message Date
zicodxx 4f399bbfea Improvements for -gl_prshot; Improved show_netgame_info(); Removed obsolete multisave code; Removed mekh stuff and wide cleanings in whole multi code; Incremented MULTI_PROTO_D1X_VER (for version checks in the future if needed); Renamed 'D1X-only game' to 'Version Check' 2007-10-31 00:49:24 +00:00
zicodxx 681db31858 Moved Windows midi functions to digi_audio_* functions 2007-09-30 13:38:25 +00:00
md2211 d393f32eed * Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
2007-09-21 19:06:05 +00:00
zicodxx 88c53d941a Even more FindArg cleanups 2007-07-22 20:40:39 +00:00
zicodxx d6d1a2ca1f Code cleanup and small fixes 2007-07-22 01:34:00 +00:00
zicodxx 2f23a099c7 Deletion of unused code 2007-07-16 02:46:47 +00:00
zicodxx f3ae339f9f Cleaned up more FindArg's - Sound Options 2007-07-14 22:36:04 +00:00
zicodxx 38cde9ec87 Placing FindArg calls to seperated function, putting variables to a struct - frist step, not finished, yet; Large code cleanup 2007-07-14 20:33:42 +00:00
zicodxx c3fa1eb778 fixed more compiler warnings 2007-06-11 15:54:09 +00:00
zicodxx 86c18a63c3 fixed a bunch of compiler warnings 2007-06-11 09:06:14 +00:00
zicodxx 6b84e27046 removed d_delay, now using timer_delay as wrapper for SDL_Delay 2007-03-25 21:00:14 +00:00
zicodxx 91d32b1a9d deleted leftovers of obsolete Make build-system 2007-03-25 17:23:30 +00:00
zicodxx 9e1281d81e add gr_flip, allowing significant cleanup; remove final remnants of VR_current_page, also allowing -nodoublebuffer switch for all platforms 2007-03-22 14:15:46 +00:00
zicodxx 4783d9263d on-screen network error messages 2007-02-07 12:50:08 +00:00
zicodxx 9a30b3608f improved joystick code for more buttons 2006-11-02 13:35:18 +00:00
zicodxx d64c3d1023 change byte to sbyte 2006-10-06 14:41:31 +00:00
zicodxx 78dad5631f building with more SDL code, added lots of D2X SDL related code, windows build does not need DirectX anymore; implemented SCons build system; provisoric hacks to build editor; changed contents of readme and compile text files 2006-07-27 09:46:44 +00:00
zicodxx 90d4cdbc91 restored max_distance multiplication; using 0 instead of MIN_VOLUME to fix loud sound on fade-in functions 2006-05-07 16:10:04 +00:00
zicodxx 6a9c15ac25 code cleanups 2006-05-05 14:14:55 +00:00
zicodxx d9f8677827 deactivated max_distance multiplication to prevent back coupling 2006-04-21 11:27:13 +00:00
michaelstather bf918bb9fd The new build system for d1x (icon removed) 2006-04-03 20:00:46 +00:00
michaelstather 76069dab59 The new build system for d1x (readme changed) 2006-04-03 19:55:55 +00:00
michaelstather ac72626126 The new build system for d1x 2006-04-03 18:09:40 +00:00
michaelstather d65e26f713 The new build system for d1x 2006-04-03 17:51:13 +00:00
michaelstather 27a39f1539 The new build system for d1x 2006-04-03 17:34:30 +00:00
michaelstather 1dbf0c290c The new build system for d1x 2006-04-03 17:14:45 +00:00
michaelstather 75aa90795e The new build system for d1x 2006-04-03 17:07:02 +00:00
michaelstather e38a363fa6 The new build system for d1x 2006-04-03 16:58:08 +00:00
zicodxx cde0244a09 initial import 2006-03-20 16:43:15 +00:00