Kp
479884288c
Always delegate to window_create for send_creation_events
2020-12-20 20:39:07 +00:00
Kp
200952c3d9
Add type-specific tag wrappers for newmenu calls
...
Make the compiler check that title, subtitle, and filename are passed in
the right places.
2020-12-19 16:13:26 +00:00
Kp
ae657007fe
Remove send_creation_events parameter
...
It is always nullptr.
2020-10-22 02:26:16 +00:00
Kp
ffb653c0b8
Pass control_info & to various functions
...
Switch from a direct global reference to passing control_info& as a
parameter.
2020-10-12 03:28:26 +00:00
Kp
ef8c0e7527
Make kmatrix window inherit from dcx::window
2020-08-28 00:18:45 +00:00
Kp
97315725fa
Move get_multi_endlevel_poll2 into dsx
2020-08-28 00:18:45 +00:00
Kp
02aa5c182e
Use NSDMI for kmatrix_screen::end_time initialization
2020-08-28 00:18:45 +00:00
Kp
363ecc36f1
Move kmatrix_screen into local scope
...
It is only used inside one function, so there is no need to store it
into the structure.
2020-08-28 00:18:45 +00:00
Kp
5501683dda
Store kmatrix_result in kmatrix_screen
...
Instead of storing a boolean that is later converted to a
kmatrix_result, store the desired result directly.
2020-08-28 00:18:45 +00:00
Kp
53f75c3c72
Use enum class for kmatrix network flag
2020-08-28 00:18:45 +00:00
Kp
038c6aef4d
Move d_level_unique_object_state to a separate header
...
This is required to untangle the cross-inclusion of object.h and
morph.h.
2020-08-10 03:45:14 +00:00
Kp
53761500f1
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
Kp
707b3c5b0d
Move Countdown_seconds_left to d_level_unique_control_center_state
2019-08-15 01:34:22 +00:00
Kp
597cb41717
Downgrade PCX failures from Error to CON_URGENT
...
There is no need to kill the program due to a missing or malformed PCX file.
2019-07-07 22:00:02 +00:00
Kp
1008ab397e
Move Objects to d_level_unique_object_state
2019-03-03 00:31:08 +00:00
Kp
d355ef4030
Pass font to various drawing functions
2018-05-19 23:21:42 +00:00
Kp
fda1eb851e
Pass fonts to LINE_SPACING
2018-05-19 23:21:42 +00:00
Kp
08446f0ab6
Pass font to gr_string,gr_printf
2018-05-19 23:21:42 +00:00
Kp
49c0cdae2e
Simplify calls to gr_set_default_canvas
...
Rather than use an inline wrapper and rely on the compiler optimizer to
redirect gr_set_current_canvas(nullptr) to gr_set_default_canvas,
rewrite all relevant calls directly in the source.
git grep -l 'gr_set_current_canvas' | xargs sed -i -e 's:gr_set_current_canvas(\s*NULL\|nullptr\s*);:gr_set_default_canvas();:'
2017-11-05 20:49:08 +00:00
Kp
e859833f62
Use valptridx for Players
...
Currently, N_players is still a free variable and Players.count is
unused. Future work will replace N_players with Players.count.
2017-08-13 20:38:32 +00:00
Kp
e8d82d7d85
Pass valptridx factories to static functions
2017-07-26 03:15:59 +00:00
Kp
869baefa07
Fold calls to kmatrix_status_msg
2017-03-11 19:56:29 +00:00
Kp
8dff2f0048
Pass canvas to kmatrix_status_msg
2017-03-11 19:56:28 +00:00
Kp
98b34b9328
Pass canvas to kmatrix_draw_coop_names
2017-03-11 19:56:28 +00:00
Kp
efde3f7e33
Pass canvas to kmatrix_draw_names
2017-03-11 19:56:28 +00:00
Kp
f10e418264
Pass canvas to kmatrix_draw_item
2017-03-11 19:56:28 +00:00
Kp
e304f43efa
Cache canvas in kmatrix_redraw_coop
2017-03-10 01:22:33 +00:00
Kp
d5b7178fe5
Cache canvas in kmatrix_redraw
2017-03-10 01:22:33 +00:00
Kp
6b8f08142f
Pass canvas to LINE_SPACING
...
Macro LINE_SPACING previously used global grd_curcanv implicitly.
Change it to take a canvas argument. Change all callers to pass
grd_curcanv, so that usage is explicit.
2017-02-11 21:42:42 +00:00
Kp
6f81d13c41
Pass canvas to gr_set_curfont
2017-02-11 21:42:38 +00:00
Kp
c24ea5ae1f
Fold kmatrix_status_msg format string
2017-02-11 21:42:35 +00:00
Kp
ae33aaafc1
Pass canvas to gr_set_fontcolor
2017-02-11 21:42:32 +00:00
Kp
0dcae721d9
Make canvas an explicit argument to gr_printf
...
Previously, a macro implied *grd_curcanv as the canvas. Pass the canvas
explicitly so that callers can choose the canvas to use.
2017-02-11 21:42:32 +00:00
Kp
8c706a88bd
Initialize grs_main_bitmap at construction
2017-01-28 18:12:20 +00:00
Kp
5da784dbed
Pass canvas to gr_{,u}string
2017-01-08 22:32:00 +00:00
Kp
1b57e9a5ff
Pass canvas to show_fullscr
2017-01-01 00:45:43 +00:00
Kp
1060c8fabb
Move player::net_kills_total to player_info
2016-11-12 18:10:07 +00:00
Kp
411b623aa7
Move player::net_killed_total to player_info
2016-11-12 18:10:07 +00:00
Chris Taylor
143ed30fee
Merging in unification/master, resolving conflict in similar/main/kmatrix.cpp
2016-11-06 14:20:18 +08:00
Kp
3081e69536
Pass grs_main_bitmap to gr_init_bitmap_alloc
2016-10-29 23:16:15 +00:00
Chris Taylor
7ac820248c
Use new event_process_all() for event loops that check for window_event_result::deleted (which is most of them)
2016-10-29 20:06:01 +08:00
Chris Taylor
b2513ab9a0
Check for window_event_result::deleted for kmatrix_view polling loop
...
This is instead of using window_exists, which could give a false positive if a new window was allocated with the same pointer value as a deleted one.
2016-10-28 15:27:45 +08:00
Kp
01f2932824
Pass grs_canvas &to window_create
2016-10-15 00:53:20 +00:00
Kp
ecb91955ae
Move player::score to player_info
2016-10-15 00:53:19 +00:00
Kp
f97639204e
Fold kmatrix fontcolor lookup
2016-10-15 00:53:16 +00:00
Kp
21f8aec44d
Remove unnecessary gr_set_fontcolor in kmatrix_draw_coop_names
2016-10-15 00:53:15 +00:00
Kp
71b87bceee
Factor out kmatrix_redraw_coop calls to gr_find_closest_color
2016-10-15 00:53:15 +00:00
Kp
f84de25e6b
Expand kmatrix_draw_coop_item inline
...
kmatrix_draw_coop_item computes various values that are always the same
for every iteration of the calling loop. Expand it inline in its one
caller so that the caller can cache those values.
2016-10-15 00:53:14 +00:00
Chris Taylor
60ac1eaad3
Replace delete dcx::window kludge with a better solution
...
Replace delete dcx::window kludge with a better solution: instead of requiring every handler to delete the window, add a window_event_result::deleted, which gets returned if the window was deleted by the handler, so window_close knows not to attempt to delete it again.
2016-10-04 14:05:44 +08:00
Chris Taylor
87617e8ac9
Allow dcx::window struct to be subclassed - step 3
...
Allow dcx::window struct to be subclassed step 3. This step adds the window destructor and both requires and implements the window to be deleted by the event handler/client in all cases.
2016-10-02 17:49:19 +08:00