Commit graph

33 commits

Author SHA1 Message Date
Kp d971cf7702 Wrap game-specific types in game-specific preprocessor guards
These types are not used in common code, and in some cases would provoke
a -Wodr warning if they were used.
2015-09-26 21:17:12 +00:00
zico d3660207d2 Added Mouse Overrun Buffer option as proposed by kp 2015-09-24 16:31:10 +02:00
Kp 0c106b67f2 Make convert_raw_joy_axis static 2015-06-23 03:04:47 +00:00
Kp 29aa820dc0 Only respawn when the player presses fire
Only respawn when the player presses a fire key/button (primary,
secondary, or flare).  Only clear primary, second, flare, and bomb when
respawning.  This allows dead players to use the automap or change their
camera views.

This is a necessary step to flushing only the firing inputs on respawn,
as requested by Mako88 in
<https://github.com/dxx-rebirth/dxx-rebirth/issues/104>.  Currently,
inputs are flushed again by the activation of the game window, so
respawn still flushes all inputs.

	#1  0x00005555555cee19 in game_flush_inputs () at similar/main/game.cpp:374
	#2  game_handler (event=...) at similar/main/game.cpp:1114
	#3  0x0000555555576113 in window_send_event (wind=..., event=...) at common/arch/sdl/window.cpp:208
	#4  0x000055555557627b in WINDOW_SEND_EVENT (file=0x5555556dc126 "common/arch/sdl/window.cpp", e=0x5555556dc141 "EVENT_WINDOW_ACTIVATED", line=179, event=..., w=...) at common/include/window.h:111
	#5  window_set_visible (w=..., visible=visible@entry=1) at common/arch/sdl/window.cpp:179
	#6  0x00005555555e90f5 in window_set_visible (visible=1, wind=<optimized out>) at common/include/window.h:90
	#7  DoPlayerDead () at similar/main/gameseq.cpp:1479
	#8  0x000055555563ed65 in dead_player_frame () at similar/main/object.cpp:1486
	#9  0x00005555555cf4df in GameProcessFrame () at similar/main/game.cpp:1329
	#10 game_handler (event=...) at similar/main/game.cpp:1157
2015-06-20 16:16:43 +00:00
John Ackerman fe71a94d53 Implement Nonlinear Joystick Settings
[Kp: fix whitespace; squash fixes into main]
Requested-by: Mako88 <https://github.com/dxx-rebirth/dxx-rebirth/pull/84>
2015-06-11 01:41:26 +00:00
Kp 808d5c1cf2 Switch joystick_text_length to integral_constant 2015-04-19 04:18:52 +00:00
Kp cd6be09547 Reduce kconfig.h includes 2015-04-19 04:18:51 +00:00
Kp 90fbebf8fd Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
Kp a8f853aa7a Pass d_event arg by const& 2014-10-04 22:36:13 +00:00
Kp 3e8ec8932f Use array<> for player_config 2014-08-26 02:59:01 +00:00
zico ad7cb106bc Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
Kp 094dfbf3d4 Reduce header inclusions 2013-12-31 03:22:03 +00:00
Kp 1e8036bd24 Split compiler.h for PCH compatibility 2013-12-21 05:12:38 +00:00
Kp 2bd302cddd Move Controls ubyte values into substructure 2013-12-13 03:47:57 +00:00
Kp 141ead1830 Move ramped controls into template structure 2013-12-07 21:13:37 +00:00
Kp 9de54cfa74 Switch to C++ linkage
import fileinput
guard = 0
cxxguard = '#ifdef __cplusplus\n'
for line in fileinput.input(inplace=True):
	if line == cxxguard:
		guard = 1
		continue
	if guard:
		if line == 'extern "C" {\n':
			guard = 2
			continue
		if line == '}\n':
			guard = 0
			continue
		if guard == 2:
			assert(line == '#endif\n')
			guard = 0
			print cxxguard,
			continue
	print line,
2013-12-06 03:35:32 +00:00
Kp 74ac85076f Store joystick button text in one allocation 2013-12-01 22:42:47 +00:00
Kp 5354d05fbf Store joystick axis text in one allocation 2013-12-01 22:42:47 +00:00
Kp 6becfdacca Remove NUM_DXX_REBIRTH_CONTROLS 2013-11-18 00:54:59 +00:00
Kp a842b31a20 Remove NUM_MOUSE_CONTROLS 2013-11-18 00:54:59 +00:00
Kp 04b0bd892d Remove NUM_JOYSTICK_CONTROLS 2013-11-18 00:54:59 +00:00
Kp bf7063080e Remove NUM_KEY_CONTROLS 2013-11-18 00:54:59 +00:00
Kp d0514455b3 Use automap_state instead of automap_count 2013-11-16 23:24:12 +00:00
Kp 321e240744 Use rear_view_state instead of rear_view_count 2013-11-16 23:24:12 +00:00
Kp cda0b60687 Remove unused fire_secondary_count 2013-11-16 23:24:12 +00:00
Kp 494c380abb Switch automap to use fire_primary_state
Counting is unnecessary here.
2013-11-16 23:24:12 +00:00
Kp 584fc93f34 Move similar/main/automap.c -> similar/main/automap.cpp 2013-10-05 21:35:58 +00:00
Kp c58c4e4d06 Move declarations to headers 2013-10-03 03:11:52 +00:00
Kp afcbfe8e54 Rename d1x/d2x variables to unify names between D1X and D2X 2013-08-24 16:44:30 +00:00
Kp 4577dd3977 Merge branch 'd2x-rebirth/master' into unification/master 2013-07-21 21:34:46 +00:00
Kp 707f74883a Make kconfig.h usable in common source files 2013-07-21 18:15:20 +00:00
Kp a1ba420031 Mark various parameters and variables as const 2013-07-20 23:12:24 +00:00
Kp 30d53dca16 Move */main/kconfig.h -> common/main/kconfig.h 2013-03-03 01:03:33 +00:00
Renamed from d2x-rebirth/main/kconfig.h (Browse further)