zicodxx
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146ada52d3
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Version-Tag 0.52
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2007-05-03 19:01:28 +00:00 |
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kreatordxx
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8067b11be7
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add Mac OS X support to SConstruct
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2007-04-25 02:39:10 +00:00 |
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zicodxx
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75422883b3
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some help correction
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2007-04-06 19:54:31 +00:00 |
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zicodxx
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625187c4da
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BINARY_SUBDIR should be bin/, not games/
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2007-04-05 14:48:37 +00:00 |
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zicodxx
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b41a8a437a
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Use Doublebuffer in OGL for all parts of the game and properly redraw elements, fixed Profiler build
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2007-03-22 11:32:22 +00:00 |
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md2211
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51eee895c7
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Adding missing stuff from previous revision
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2007-02-14 22:28:49 +00:00 |
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md2211
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7db969b9fe
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* Going back to PHYSFS_file type (lower-case 'f') for compatibility
* Turning off sound debug flags
* Optional micro versions (see SConstruct)
* Makefile emulation for SCons
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2007-02-14 21:02:46 +00:00 |
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zicodxx
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52d4c96602
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added default lflag path for *NIX build
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2007-02-09 15:50:50 +00:00 |
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zicodxx
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143033c288
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preparations for v0.51 release
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2007-01-30 17:58:25 +00:00 |
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zicodxx
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a58dc03bab
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special WINDOWS fixes and cleanups, corrected automated UDP broadcast
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2007-01-22 10:40:14 +00:00 |
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zicodxx
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6907a5275d
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added NATIVE_IPX and KALINIX to build
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2007-01-12 14:31:56 +00:00 |
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zicodxx
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3d3188473b
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GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks
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2006-12-19 02:25:50 +00:00 |
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