Kp
0c75aecc45
Check most uses of object id
2015-11-27 03:56:13 +00:00
Kp
17b8b64980
Use macro get_local_player_flags for player's flags
2015-10-30 02:52:56 +00:00
Kp
ea5b7a08c1
Use macro get_local_player_energy for local player's energy
2015-10-30 02:52:55 +00:00
Kp
1cdd4ac2ce
Pass object & to [gs]et_*_id
2015-09-15 02:48:04 +00:00
Kp
bda7fef3a0
Use get_local_player to compute reference to local player
2015-07-25 23:10:46 +00:00
Kp
70c4cc87ab
Use forward-declaration header for weapon.h
2015-07-25 23:10:45 +00:00
Kp
1e5acb5f6e
Fix guided missile crash
...
Check type before checking signature. Objects with type OBJ_NONE are
not guaranteed to have any particular signature. Commit 91d31b1
removed
the statement which cleared the signature when the type changes to
OBJ_NONE.
Fixes: 91d31b1952
("Wrap object signature in subtype")
2015-03-22 22:48:47 +00:00
Kp
673a711461
Remove vm_angles_2_matrix return value
2015-02-05 03:03:51 +00:00
Kp
1c58627aa3
Remove unused cos from fix_fastsincos
2015-02-05 03:03:50 +00:00
Kp
53aa70cecb
Use vsegptridx_t
2014-10-28 03:08:51 +00:00
Kp
d238b4a562
Pass vm_angles_2_matrix arg by &
2014-10-01 02:28:42 +00:00
Kp
05a91f9b58
Pass vm_vec_scale_add2 arguments by &
2014-09-28 21:43:14 +00:00
Kp
b5949cc4a0
Pass vm_vec_copy_scale arguments by &
2014-09-28 21:43:14 +00:00
Kp
74925e9b45
Pass vm_vec_scale dest by &
2014-09-28 21:11:05 +00:00
Kp
f12273746f
Pass vm_vec_zero v by &
2014-09-28 21:11:04 +00:00
Kp
4c7249a016
Return vms_matrix from vm_matrix_x_matrix
2014-07-14 02:17:40 +00:00
zico
ad7cb106bc
Changed custom D1X license to GPLv3
2014-06-01 19:55:23 +02:00
Kp
2bd302cddd
Move Controls ubyte values into substructure
2013-12-13 03:47:57 +00:00
Kp
2d01f3a649
Optimize references to player ship
2013-12-01 22:53:25 +00:00
Kp
ba4b87d44a
Move similar/main/controls.c -> similar/main/controls.cpp
2013-10-05 21:35:58 +00:00