Kp
|
1c52e588df
|
Move names of platform-specific sources into subclasses
|
2013-03-02 23:00:10 +00:00 |
|
Kp
|
c03c9f128c
|
Combine platform-specific settings construction
|
2013-03-03 01:54:44 +00:00 |
|
Kp
|
c282e0b852
|
Use pkg-config to get libSDL settings
|
2013-03-03 01:52:59 +00:00 |
|
Kp
|
39bbc74872
|
Copy source lists into individual program objects
This is required once unification begins.
|
2013-03-02 22:41:05 +00:00 |
|
Kp
|
5d1e19423b
|
Remove DPMI support and BITMAP_SELECTOR
|
2013-02-23 22:54:28 +00:00 |
|
Kp
|
f9397bdfc5
|
Generate resource file at build time
|
2013-03-02 21:25:47 +00:00 |
|
Kp
|
ed33108ae7
|
Move SCons rules into wrapper classes
|
2013-02-25 01:59:08 +00:00 |
|
Kp
|
96bf0f5bee
|
Remove ineffective LINKFLAGS assignment
|
2013-02-25 01:59:08 +00:00 |
|
Kp
|
dbf90c43db
|
Move platform-specific settings into specialized settings classes
|
2013-02-25 01:59:08 +00:00 |
|
Kp
|
e14d2ad601
|
Collapse ogldefines handling
ogldefines is always set to ['OGL'], so remove the definitions of it and
just set that value explicitly when OpenGL is used
|
2013-02-25 01:59:08 +00:00 |
|
Kp
|
857c8d30ac
|
Simplify copying in compiler environment variables
|
2013-02-25 01:59:08 +00:00 |
|
Kp
|
87ac6ea221
|
Move command line settable values into class Settings
|
2013-02-25 01:59:08 +00:00 |
|
Kp
|
f702d92c5a
|
Overload argument lookup to allow version-specific names
|
2013-02-25 01:59:08 +00:00 |
|
Kp
|
93a23298ff
|
Rename D2XMAJORi/D2XMINORi/D2XMICROi to DXX_VERSION_MAJORi/DXX_VERSION_MINORi/DXX_VERSION_MICROi
|
2013-02-25 01:59:08 +00:00 |
|
Kp
|
5e7db3626a
|
Rename D2XMAJOR/D2XMINOR/D2XMICRO to VERSION_MAJOR/VERSION_MINOR/VERSION_MICRO
|
2013-02-25 01:59:08 +00:00 |
|
Kp
|
4fa7ccbb3d
|
Use correct array index when loading circle distance
When reading a custom robot's circle distance from a file, store into
the circle_distance[] array, rather than out beyond it.
|
2013-02-25 01:59:08 +00:00 |
|
Kp
|
5c2d180d0f
|
Normalize comments and whitespace to match D1X
|
2013-02-25 01:59:08 +00:00 |
|
Kp
|
2c5ecf0829
|
Revert "Move main/bmread.c to be sorted in SConstruct"
This reverts commit e3dd328e66 .
Folding hid that this move migrated bmread.c from common_sources to
editor_sources.
|
2013-02-25 01:59:05 +00:00 |
|
Kp
|
f12f4e6737
|
Remove RCS embedded string to synchronize code with D1X
|
2013-02-22 04:32:23 +00:00 |
|
Kp
|
7f5d61c3ed
|
Remove RCS comment to synchronize code with D1X
|
2013-02-22 04:32:14 +00:00 |
|
Kp
|
01cb338618
|
Normalize comments and whitespace to match D1X
|
2013-02-22 04:32:03 +00:00 |
|
Kp
|
839c8d3c43
|
Normalize comments and whitespace to match D1X
|
2013-02-21 00:25:12 +00:00 |
|
Kp
|
e3dd328e66
|
Move main/bmread.c to be sorted in SConstruct
|
2013-02-21 00:25:12 +00:00 |
|
zicodxx
|
0a56099ad1
|
Increased ship wiggle from 20FPS- to 30FPS-base as I think this more representy the 486 play style - feels way more natural to me, too
|
2013-01-22 00:55:56 +01:00 |
|
zicodxx
|
125fbb0ab8
|
Support for Raspberry Pi - patch by derhass
|
2013-01-22 00:34:06 +01:00 |
|
zicodxx
|
b6a906bc53
|
Decrease personal score when killing multi buddy and don't increment towards kill goal; Killing off some old externs on which I don't wanna waste an extra commit
|
2013-01-19 16:37:42 +01:00 |
|
Chris Taylor
|
06b1efad8f
|
Fix click-selection in the editor for OpenGL implementations that insist on point blending
|
2013-01-17 13:14:44 +08:00 |
|
Chris Taylor
|
efe9992ee3
|
If there's a messagebox to show on exit, and we *were* in fullscreen, don't try to toggle fullscreen and crash
|
2013-01-12 19:09:23 +08:00 |
|
Chris Taylor
|
f6702eee8e
|
Increased the maximum number of levels and secret levels per mission to 127 each, using MALLOC'd arrays; defined 'd_fname' type (mainly for my pointers to arrays of 13 character filenames, but could be convenient elsewhere)
|
2013-01-12 18:53:43 +08:00 |
|
Chris Taylor
|
e4c0b69031
|
Use new D1XMAJORi / D1XMINORi / D1XMICROi version constants for Mac
|
2013-01-12 12:35:23 +08:00 |
|
zicodxx
|
bf9cdcb04f
|
Changed additive color blending func to GL_ONE, GL_ONE - patch by derhass
|
2013-01-08 19:12:36 +01:00 |
|
zicodxx
|
fb9518dd97
|
Corrected ai_fire_laser_at_player() syntax where boss should not fire when Boss_dying_start_time != 0 and boss flag is set - patch by derhass
|
2013-01-08 18:00:15 +01:00 |
|
zicodxx
|
fa3a0c60fc
|
Patch by A Future Pilot to hopefully fix bug which prevented building source within MinGW if Visual Studio installed
|
2013-01-08 17:53:12 +01:00 |
|
zicodxx
|
714bebe8c3
|
Added option to hide mouse cursor (without disabling the mouse completely)
|
2013-01-08 17:47:03 +01:00 |
|
zicodxx
|
cb2429a860
|
Disable fullscreen toggling via ALT+ENTER if Game_wind is on top so toggling cannot be done accidentially ingame
|
2013-01-08 17:29:23 +01:00 |
|
zicodxx
|
9f2e3dac7f
|
Defer free of kmatrix data until window is fully gone - patch by Kp
|
2013-01-08 12:08:08 +01:00 |
|
zicodxx
|
9d16bf74d3
|
Fixed some minor HUD-text related issues: For team assignment messages, joining player name would appear; team color assignment in netgame info screen could be wrong due to wrong syntax handling; when rewrapping text messages to specific player, game would not add space behind colon
|
2013-01-08 11:42:10 +01:00 |
|
zicodxx
|
a43f76e7ac
|
Use proper width in format specifier - patch by Kp
|
2013-01-03 17:34:15 +01:00 |
|
zicodxx
|
66668712bf
|
Removed obsolete HUD cleaning code - patch by Kp
|
2013-01-03 17:33:07 +01:00 |
|
zicodxx
|
f4ab2e63af
|
Added dummy %s to prevent formatting untrusted literals - patch by Kp
|
2013-01-03 17:30:42 +01:00 |
|
zicodxx
|
1c261a137f
|
Converted gr_printf to gr_string where needed - patch by Kp
|
2013-01-03 17:23:24 +01:00 |
|
zicodxx
|
d6f96ff0e1
|
Moved screenshot message formating to HUD_init_message - patch by Kp (and me for non-OGL code ;))
|
2013-01-03 17:10:56 +01:00 |
|
zicodxx
|
9e9476e89f
|
Fixed argument specifier mismatches flagged by -Wformat - patch by Kp
|
2013-01-03 17:05:10 +01:00 |
|
zicodxx
|
b0393f5ef3
|
medrobot: avoid needless name copy - patch by Kp
|
2013-01-03 17:02:22 +01:00 |
|
zicodxx
|
a6dead2a51
|
Avoid -Wformat-nonliteral for trigger message; Reflect plurality in light trigger messages - patches by Kp
|
2013-01-03 17:00:40 +01:00 |
|
zicodxx
|
c9bb823af6
|
Moved large control_info arrays to end - patch by Kp
|
2013-01-03 16:57:24 +01:00 |
|
zicodxx
|
8d5d61ef53
|
Removed redundant/obsolete declarations - patch by Kp
|
2013-01-03 16:55:14 +01:00 |
|
zicodxx
|
dc3ce05e1a
|
Declared wall_close_door_num in wall.h; Declared validate_segment_side in gameseg.h - patches by Kp
|
2013-01-03 16:46:36 +01:00 |
|
zicodxx
|
d850c5d65e
|
Moved joy_*_handler declarations to joy.h - patch by Kp
|
2013-01-03 16:37:52 +01:00 |
|
zicodxx
|
dc883eaf5a
|
Included maths.h in rand.c to get d_rand prototype - patch by Kp
|
2013-01-03 16:35:37 +01:00 |
|