Bradley Bell
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9b7d0fd035
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hmm, g3_draw_transp_poly had the fade level backwards, decided to just fix g3_draw_poly so it behaves correctly, transparency or not, reverted changes to render_face
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2004-05-11 03:35:20 +00:00 |
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Bradley Bell
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8a2ae9e813
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properly render cloaked walls in OpenGL (fixes #1608)
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2004-05-11 01:53:34 +00:00 |
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Bradley Bell
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3a3f275a29
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fix alignment issues on sparc
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2003-01-02 23:13:21 +00:00 |
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Bradley Bell
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2400c2c716
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typo
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2002-10-28 21:13:17 +00:00 |
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Bradley Bell
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b078e8d71c
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simplify and eliminate redundant swap macros. maschaffner@gmx.ch and btb
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2002-10-28 20:57:11 +00:00 |
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Bradley Bell
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91a839a190
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more stuff from d2src, mostly formatting
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2002-09-05 08:03:40 +00:00 |
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Bradley Bell
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8b4c2d567f
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Add comment
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2001-11-05 07:38:09 +00:00 |
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Bradley Bell
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46a619a680
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Sync with d1x
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2001-10-31 07:41:54 +00:00 |
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Bradley Bell
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4ba7f5584a
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added prototype for g3_uninit_polygon_model
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2001-10-25 02:06:58 +00:00 |
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Bradley Bell
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7b99b55504
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Got rid of all compiler warnings, for non-OpenGL on linux, anyway...
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2001-01-20 13:49:18 +00:00 |
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Bradley Bell
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9bd1ba7c47
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This commit was generated by cvs2svn to compensate for changes in r2,
which included commits to RCS files with non-trunk default branches.
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2001-01-19 03:30:16 +00:00 |
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