zicodxx
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52415a42ff
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removed inaccurate 4D hack, use GL_ALWAYS for special segments in level 19 only - typo corrected
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2007-01-20 16:06:03 +00:00 |
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zicodxx
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485a345d60
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removed inaccurate 4D hack, use GL_ALWAYS for special segments in level 19 only
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2007-01-20 12:29:27 +00:00 |
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zicodxx
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f46246ac38
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just turn off detriangulation for OGL
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2006-11-01 02:02:20 +00:00 |
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zicodxx
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111d17d981
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turning detriangulation off by default; not really needed anymore and makes rendering nicer
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2006-10-29 01:01:09 +00:00 |
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zicodxx
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194640c3c7
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last small hack for 4D effects... still does not work correctly and never will
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2006-10-14 12:43:50 +00:00 |
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zicodxx
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0c938ece10
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improved 4D room detection
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2006-10-11 19:09:43 +00:00 |
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zicodxx
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d64c3d1023
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change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
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zicodxx
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69ceb2ac78
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improved use of Depth Test, added experimental hack for 4D levels; removed two Asserts which fail with 4D levels
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2006-07-11 16:13:47 +00:00 |
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zicodxx
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cde0244a09
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initial import
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2006-03-20 16:43:15 +00:00 |
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