Commit graph

12 commits

Author SHA1 Message Date
Matt Vandermeulen 28f307eb85 Fixes #5 - Byteswap header renamed to byteutil, plus sed magic
[Kp: switch to #pragma for byteutil.h]
2014-07-03 02:03:08 +00:00
zico ad7cb106bc Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
Kp 3bf16e57dc Remove PHYSFSX_gets, PHYSFSX_readString
They do not check for a buffer overflow.
2013-12-20 03:16:46 +00:00
Kp 86a88bedbd Use enum for CockpitMode
This makes the debugger output nicer.
2013-12-20 03:14:16 +00:00
zico 2e407fa5a8 Removed short packets and added segment number to quaternion structure 2013-12-09 14:00:23 +01:00
Kp 322c61ef01 Remove use of heap-based splitword 2013-12-08 21:43:53 +00:00
Kp 0c712921b7 Simplify string search in playsave.cpp 2013-12-08 21:43:52 +00:00
Kp b7fe431979 Use RAII for playsave strings 2013-12-08 21:02:10 +00:00
Kp a2cec5d71f Switch PHYSFSX_fgets to auto-sized variant where possible 2013-12-07 18:39:19 +00:00
Kp 2665abfb4b Only write player file if new highest level is higher than old 2013-11-24 23:50:43 +00:00
Kp c84ef6ac84 Add whitespace to fix rainbow parentheses 2013-11-24 23:50:43 +00:00
Kp 23681b5143 Move similar/main/playsave.c -> similar/main/playsave.cpp 2012-11-11 22:12:51 +00:00
Renamed from similar/main/playsave.c (Browse further)