Commit graph

1177 commits

Author SHA1 Message Date
Kp d74e36507c Propagate NULL arguments to g3_check_and_draw_poly 2014-08-16 21:54:48 +00:00
Kp 22a34809ee Move interpreter g3s_lrgb onto stack
MAX_POINTS_PER_POLY is 25, so storing lrgb on the stack fits easily and
saves memory allocation/deallocation.
2014-08-16 21:53:29 +00:00
Kp cbd341e8ee Remove unused !FADE_FLATPOLY code 2014-08-16 21:52:56 +00:00
Kp 1cd6277a3f Move interpreter OP_ constants to static const 2014-08-16 21:52:37 +00:00
Kp bd739041f8 Remove special case for SP homing missiles
The special case let robot homing missiles track players without a line
of sight and prevented player homing missiles from tracking robots out
of the player's sight.
2014-08-16 21:52:25 +00:00
Kp e9e02355cc Fix crash on exiting game 2014-08-16 18:32:24 +00:00
Kp 9483cc7280 Compact find_goal_texture, multi_apply_goal_textures 2014-08-16 18:16:59 +00:00
Kp 14532e2a32 Use helper functions for apply_light 2014-08-16 18:15:16 +00:00
Kp 353e22d314 Default construct g3s_codes to 0/ff 2014-08-16 18:14:11 +00:00
Kp 2a3176dc98 Use array<> for segment members 2014-08-16 18:14:00 +00:00
Kp bd1ca6bf4d Rewrite find_seg_side to be iterator based 2014-08-16 17:59:36 +00:00
Kp 47d0ecee39 Use array<> for get_side_verts 2014-08-16 17:42:23 +00:00
Kp 913a095be7 Remove unused return value of g3_draw_tmap 2014-08-16 17:35:44 +00:00
Kp a42a403198 Remove unused return value of g3_draw_morphing_model 2014-08-16 17:35:44 +00:00
Kp 0228b067c1 Remove unused return value of g3_draw_polygon_model 2014-08-16 17:35:44 +00:00
Kp d945a95d47 Use std::default_delete<Mission> for Mission_ptr 2014-08-16 04:22:01 +00:00
Kp 621f947241 Switch builtin_mission_filename to d_fname 2014-08-16 04:20:48 +00:00
Kp b8ee7b23df Use std::swap in promote(mle) 2014-08-16 04:18:49 +00:00
Kp 3ecaf15d58 Add braces to fix gcc 4.6 build 2014-08-14 02:34:15 +00:00
Kp d6b81d2fe3 Deduce create_bfs_list max_segs 2014-08-13 03:19:13 +00:00
Kp c3086f0875 Split out boss action messages 2014-08-13 03:19:13 +00:00
Kp 915b78b5e1 Add vvalptridx_t for always-valid valptridx values 2014-08-13 03:19:12 +00:00
Kp 125d9257be Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
Kp 2764e3652a Propagate use of objptridx_t 2014-08-13 02:56:58 +00:00
Kp 81c6f27f44 Change point_seg::segnum to short 2014-08-13 02:56:58 +00:00
Kp ec541f0cf2 Compact validate_modified_segments 2014-08-12 03:09:32 +00:00
Kp 276d70d4c9 Move find_connect_side validation into find_seg_side 2014-08-12 03:08:39 +00:00
Kp 3bc5d4ad23 Use std::accumulate for compute_seg_dynamic_light 2014-08-12 03:06:53 +00:00
Kp f492b736dd Use range_for to iterate segment codes 2014-08-12 03:01:43 +00:00
Kp bfda4c554e Inline med_get_vertex_list 2014-08-12 03:01:14 +00:00
Kp 2ae57a8529 Use array<> for find_joining_side_norms edge_verts 2014-08-12 02:58:08 +00:00
Kp 7888c13b6b Write point_seg carefully 2014-08-12 02:55:23 +00:00
Kp cec32ce3f5 Move render state arrays onto stack 2014-08-12 02:28:03 +00:00
Kp 0ae2345cf4 Remove unnecessary throw
On error, partial_range will throw.
2014-08-09 21:22:25 +00:00
Kp d0db98fe01 Use array<> for netgame_info members 2014-08-09 16:43:55 +00:00
Kp 125218aa5a Fix partial_range exception sending game information
Netgame.players is [MAX_PLAYERS], not [MAX_PLAYERS+4].
2014-08-09 04:14:54 +00:00
Kp c2fb6c728f Fix D1 homing weapon regression
01f1553 intended to make D1 not treat proximity mines as chaff.
Instead, it removed the test for whether the object was an acceptable
type.  As a result, all homing weapons lock onto the nearest
non-excluded object of any type, which is the homing weapon itself.  It
then flies in a straight line trying to catch itself.
2014-08-08 03:06:31 +00:00
Kp 79d2c968a3 Use array<> for Players 2014-08-08 03:02:59 +00:00
Kp 597a55558f Use array<> for Segment_points 2014-08-08 03:02:43 +00:00
Kp c8af6bba86 Throw on invalid homing_flag 2014-08-08 03:02:32 +00:00
Kp 9308162c80 Make alloc_vert/free_vert static 2014-08-08 03:02:24 +00:00
Kp 4029de77b0 Fix array underrun in redraw_messagestream 2014-08-08 02:54:50 +00:00
Kp cb352968b8 Fix !OGL build in gr_internal_color_string 2014-08-08 02:52:56 +00:00
Kp 52527e48ee Optimize out unused g3_set_special_render arguments 2014-08-08 02:52:35 +00:00
Kp 4ec010ec75 Pack render side edges 2014-08-08 02:51:31 +00:00
Kp 1c064b8efb Remove unused find_hitpoint_uv l parameter 2014-08-08 02:51:02 +00:00
Kp b276590998 Change gr_fade_table to array<array<>> 2014-08-08 02:50:27 +00:00
Kp f47aa29cd9 Use color_t for color values 2014-08-08 02:07:47 +00:00
Kp 50f74d8216 Use remove_if to clean up junk point_seg 2014-08-08 02:06:38 +00:00
Kp 019c8dc342 Use unique_ptr for automap->edges 2014-08-07 03:17:37 +00:00
Kp 8d727b31b1 Use unique_ptr for automap->drawingListBright 2014-08-07 03:12:02 +00:00
Kp 1560dd43e1 Use unique_ptr for font->ft_bitmaps 2014-08-07 03:09:28 +00:00
Kp fd6a7c218e Use unique_ptr for font->ft_chars 2014-08-07 03:05:48 +00:00
Kp 4acbb40ad7 Use enum for window event result 2014-08-07 02:47:48 +00:00
Kp 553f17a3be Initialize MarkerObject properly 2014-08-05 03:10:04 +00:00
Kp 16d45909b4 Use unique_ptr for OGL texbuf 2014-08-05 02:33:10 +00:00
Kp 11c22409ad Use unique_ptr for circle_array_init_2 2014-08-05 02:32:55 +00:00
Kp be86e384b8 Use unique_ptr for circle_array_init 2014-08-05 02:32:35 +00:00
Kp 81cb86f2e3 Use unique_ptr for hmp_file 2014-08-05 02:29:43 +00:00
Kp e30af52b91 Improve collision detection switch 2014-08-04 03:07:06 +00:00
Kp ea8fbe5d7b Use object helper to iterate in render_segment 2014-08-03 03:17:34 +00:00
Kp 2246761818 Use object helper to iterate in paging_touch_segment 2014-08-03 03:17:34 +00:00
Kp 4702727a2f Use object helper to iterate in powerup_grab_cheat_all 2014-08-03 03:17:34 +00:00
Kp e9c5a64c7e Use object helper to iterate in fvi 2014-08-03 03:17:34 +00:00
Kp 50fa311e71 Use object helper to iterate in check_object_object_intersection 2014-08-03 03:17:34 +00:00
Kp acdbd20263 Use object helper to iterate in segment cleanup 2014-08-03 03:17:34 +00:00
Kp d3927e4b9b Use object helper to iterate in draw_seg_objects 2014-08-03 03:08:15 +00:00
Kp b39b877bbb Use object helper to iterate over rotate group 2014-08-03 03:08:15 +00:00
Kp d536832239 Fix D1 exception when killed by materialization center
objptridx_t rejects NULL pointers
2014-08-02 23:17:15 +00:00
Kp e04821e08f Disable moving Viewer to slide object
Moving the Viewer changes the membership of segments, which would lead
to dangling and invalid indexes.
2014-08-02 00:46:56 +00:00
Kp b29f2ef7bd Replace hashtable with std::map 2014-08-02 00:46:56 +00:00
Kp b732be702a Fix mismatched new/free 2014-08-01 03:34:08 +00:00
Kp 7133d75698 Propagate loop variable to silence gcc 4.6 warning
Suppress warning about changed variable scope under new ISO C++ rules.
2014-08-01 03:34:08 +00:00
Kp db2dc1ed38 Reduce newdemo_read_frame_information segnum scope
At broad scope, gcc complains about potential uninitialized usage.
2014-08-01 03:34:08 +00:00
Kp 2550f635a9 Eliminate temporary button in EVENT_MOUSE_BUTTON_UP 2014-07-30 03:15:06 +00:00
Kp 6abf37539e Remove unused OGL variable pixels 2014-07-30 03:13:34 +00:00
Kp 33bf7b6e12 Use constant scan labels 2014-07-30 03:06:41 +00:00
Kp 2c8eca5229 Use constant status 2014-07-30 03:06:41 +00:00
Kp 4fadbbc92c Replace render globals with const 2014-07-30 03:06:41 +00:00
Kp 6d3850b6c1 Use object helper to iterate over render segments 2014-07-30 03:06:41 +00:00
Kp 4151a6989b Use object helper to iterate over fuelcen segments 2014-07-30 03:06:41 +00:00
Kp 6a4ffd84a1 Use object helper to iterate over fireball segments 2014-07-30 03:06:41 +00:00
Kp 56d12300b9 Use object helper to iterate over dumpmine segments 2014-07-30 03:06:41 +00:00
Kp dfce3e399c Use object helper to iterate over ai segments 2014-07-30 03:06:41 +00:00
Kp 2aa5ddf169 Use object helper to iterate over editor segments 2014-07-30 03:06:41 +00:00
Kp fcd4926d5d Fix cosmetic bug in vulcan ammo display
If the player has a gauss cannon, vulcan ammo, and no vulcan cannon, and
has never selected the gauss cannon, gauges showed 'A'.  'A' should
appear only if neither weapon is available.  Use 'G' in this situation.
2014-07-27 01:20:46 +00:00
Kp eebd1f12d4 Fix NULL pointer exception in object_create_explosion_sub 2014-07-27 01:20:43 +00:00
Kp 13b233b7d7 Fix Windows build 2014-07-26 22:53:41 +00:00
Kp b37c295c59 Pick default extra_version from git tag 2014-07-26 22:53:41 +00:00
Kp 9e619f73d5 Inline polymodel_read_n 2014-07-26 04:18:06 +00:00
Kp 51fdeea84b Use unique_ptr for model_data 2014-07-26 04:01:35 +00:00
Kp ebb1b70350 Fix polymodel writing on x64
Packed writing a structure containing a pointer, but reading it as an
int, is wrong on x64.
2014-07-26 04:01:35 +00:00
Kp 4e0665b8ee Use unique_ptr for d1_tmap_nums 2014-07-25 02:54:31 +00:00
Kp 940cbceed8 Use unique_ptr for Bitmap_replacement_data 2014-07-25 02:54:31 +00:00
Kp 5826156ff2 Use unique_ptr for SoundBits 2014-07-25 02:54:31 +00:00
Kp 2ad9437257 Use unique_ptr for BitmapBits 2014-07-25 02:54:31 +00:00
Kp 593f4b08e0 Use unique_ptr for start_poll_data 2014-07-25 02:54:31 +00:00
Kp af912ea84d Use unique_ptr for level_names 2014-07-25 02:54:31 +00:00
Kp d1eaa1819c Use unique_ptr for secret_level_names 2014-07-25 02:54:31 +00:00
Kp 3bf30f9cf7 Use unique_ptr for secret_level_table 2014-07-25 02:54:31 +00:00