Rename symbol EDITOR to DXX_USE_EDITOR to show that it is a DXX
symbol, not one inherited from a library. Move it to dxxsconf.h to
shorten the command line.
This is a mostly automated transform, but the changes to SConstruct were
manual.
git grep -wl EDITOR -- '*.h' '*.cpp' | xargs sed -i -e 's/^\s*#ifdef \(EDITOR\)\>/#if DXX_USE_\1/' -e 's/\s*#\(el\)\?if \(.*\)defined(\(EDITOR\))/#\1if \2DXX_USE_\3/' -e 's/^\s*#ifndef \(EDITOR\)\>/#if !DXX_USE_\1/'
Rename symbol USE_SDLMIXER to DXX_USE_SDLMIXER to show that it is a DXX
symbol, not one inherited from a library. Move it to dxxsconf.h to
shorten the command line.
This is a mostly automated transform, but the changes to SConstruct and
inferno.cpp were manual.
git grep -l USE_SDLMIXER -- '*.h' '*.cpp' | xargs sed -i -e 's/^#ifdef \(USE_SDLMIXER\)$/#if DXX_\1/' -e 's/#\(el\)\?if \(.*\)defined(\(USE_SDLMIXER\))/#\1if \2DXX_\3/'
Field width conversion `.*` always takes an `int`.
On Win32, casting `long` to `int` triggers a `-Wuseless-cast` warning.
Omitting the cast works correctly.
On Linux/amd64, casting `long` to `int` works correctly.
Omitting the cast triggers a `-Wformat` warning.
Add a macro that conditionally expands to `static_cast<int>` or to ``,
as necessary for the target platform.
C casts do not require parentheses. C++ casts require grouping around
the target. Prepare for conversion to C++ casts by adding otherwise
unnecessary parentheses around the target of simple C casts.
s/(\s*unsigned\s\+char\s*\(\*\+\)\s*)\s*\([&+-]\?\)\([[:alnum:]_.]\+\s*->\s*\)*\([[:alnum:]_.]\+\)\(\s*\([];+>)*\/^%,|&<>]\)\|$\|\(\s*-\s*[^>]\)\)/(uint8_t \1)(\2\3\4)\5/g
Uses of `(short*)` usually want exactly a 16-bit signed integer. Most
platforms provide that as `short`, but that is not guaranteed.
s/(short \(*\+\)\s*)/(int16_t \1)/g
This pass only targets commonly used standard types.
s/(\(\s*\(\(un\)\?signed\|int\|char\|short\|long\|float\|double\|s\?size_t\|\(u\?int[[:digit:]]\+_t\)\)\)\s*)\s*(/static_cast<\1>(/g
C casts do not require parentheses. C++ casts require grouping around
the target. Prepare for conversion to C++ casts by adding otherwise
unnecessary parentheses around the target of simple C casts.
Exclude float|double from the second substitution. Including it
rewrites medmisc.cpp in an incorrect way, and excluding it does not
exclude any valid rewrites.
s/(\(int\|signed\|float\|double\|long\|short\|unsigned\))\s*\(\w\+\s*(\s*\w\+\s*)\)/(\1)(\2)/
s/(\((\(int\|signed\|long\|short\|unsigned\))(\w\+\s*(\s*\w\+\s*))\))/\1/g
C casts do not require parentheses. C++ casts require grouping around
the target. Prepare for conversion to C++ casts by adding otherwise
unnecessary parentheses around the target of some C casts.
This pass attempts to process expressions that involve parenthesized or
bracketed subexpressions, but only if those subexpressions do not
themselves contain parenthesized or bracketed subexpressions.
(int) f(1); // changed
(int) f(g()); // not changed
perl -p -i -e 's/(\(\s*((?:un)?signed|int|char|short|long|float|double|s?size_t|(?:u?int[[:digit:]]+_t))\s*\**\s*\)\s*)([&+-]?)([[:alnum:]_.]+\s*->\s*)*([[:alnum:]_.]+)((?:\s*(?:\[[^][]*\])*|(?:\([^()]*\))*))(\s*([;+>*\/^%,|&<>])|$|(\s*-\s*[^>]))/\1\(\3\4\5\6\)\7/g'
This pass only targets commonly used standard types.
s/(\(\s*\(\(un\)\?signed\|int\|char\|short\|long\|float\|double\|s\?size_t\|\(u\?int[[:digit:]]\+_t\)\)\)\s*)\s*(/static_cast<\1>(/g
C casts do not require parentheses. C++ casts require grouping around
the target. Prepare for conversion to C++ casts by adding otherwise
unnecessary parentheses around the target of simple C casts.
This pass does not attempt to process expressions that involve
any subexpression that can nest arbitrarily, such as parentheses or
brackets. It also works only on commonly used standard types.
(int) a->b; // changed
(int) a[b]; // not changed
s/\((\s*\(\(un\)\?signed\|int\|char\|short\|long\|float\|double\|s\?size_t\|\(u\?int[[:digit:]]\+_t\)\)\s*\**\s*)\s*\)\([&+-]\?\)\([[:alnum:]_.]\+\s*->\s*\)*\([[:alnum:]_.]\+\)\(\s*\([];+>)*\/^%,|&<>]\)\|$\|\(\s*-\s*[^>]\)\)/\1(\5\6\7)\8/g
This fixes an issue where calling drop_powerup with num > 1 only tagged
one powerup as player-dropped.
This also changes powerups dropped by the thief to be "player-dropped",
since, aside from the initial shields/energy, they came from the player
originally.
gr_remap_mono_fonts searches for fonts with !(font->ft_flags & FT_COLOR)
and calls gr_remap_font on any it finds.
gr_remap_font starts with:
if (!(font->ft_flags & FT_COLOR))
return;
The cast provokes a warning on systems that require alignment, so remove
it. memcpy takes const void* input, so the cast is unnecessary.
Reported-by: MattWatt <https://github.com/dxx-rebirth/dxx-rebirth/issues/119>
Leak introduced in b3d134a6b7 ("merged
physfs branch"), but this fix only applies after the conversion to RAII.
An equivalent change from SDL_FreeRW->SDL_RWclose is needed for pre-RAII
code.
Fixes: d0de0cf963 ("Use unique_ptr for SDL_RWops")
Mac OS X defines uint_fast32_t to unsigned int, causing ambiguous
overloads between RAIIdmem::operator[](std::size_t) and
RAIIdmem::operator[](int). Adding a disambiguating overload for OS X
breaks Windows. Remove operator pointer and operator[]. Rely on the
inherited operator[] for indexing. Require users to call ->get() to
convert to a simple pointer.
First btb ambiguity reported: https://github.com/dxx-rebirth/dxx-rebirth/pull/34
Second btb ambiguity reported: https://github.com/dxx-rebirth/dxx-rebirth/pull/43
Modifying a by-value temporary does not affect the underlying container,
so modifying it is almost always a bug. Require use of a by-reference
capture when modification is desired.
sed -i -e 's/range_for\s*(\s*\(const\s\+\)\?auto\s\+\([[:alpha:]_]\)/range_for (const auto \2/g'
Rework movie loading to fix loading built-in robot movies. The previous
code always ignored loading the last entry in the movie array, which was
blank until 18f6919b33. The last entry
was unused after d38a3d1362, so it was
removed, which caused the code to skip the robots entry.
Commit d38a3d1362 broke unloading add-on
movies by removing the strcpy which saved their name. Add code to save
the name to extra_robot_movie_mission and call it when switching
missions.
Reported by btb: https://github.com/dxx-rebirth/dxx-rebirth/pull/17