Kp
1d1f3f6568
Allocate fewer jukebox pointers for small files
2016-08-08 00:07:19 +00:00
Kp
7ac89d0a14
Update jukebox song count at end of read_m3u
2016-08-08 00:07:19 +00:00
Kp
2885070ba8
Remove unnecessary ~jukebox_songs
...
The storage is managed by a unique_ptr, so the default destructor is
sufficient.
2016-08-08 00:07:19 +00:00
Kp
68ac4acd10
Combine jukebox allocations
2016-08-06 19:55:26 +00:00
Kp
8247713850
Use RAII for m3u FILE*
2016-08-06 19:55:26 +00:00
Kp
66422a2ea3
Combine PHYSFSX_isNewPath calls in select_file_recursive2
2016-08-06 19:55:26 +00:00
Kp
5b71faacda
Use RAII to remove temporary PHYSFS search path
2016-08-06 19:55:25 +00:00
Kp
a09dce6ead
Remove char[N] overload for PHYSFSX_getRealPath
2016-08-06 19:55:25 +00:00
Kp
a98510b17e
Move CMLevelMusicTrack to CCfg
2016-08-06 19:55:25 +00:00
Kp
771665835d
Move LastMission to CCfg
2016-08-06 19:55:25 +00:00
Kp
ac8232caca
Move CMMiscMusic to CCfg
2016-08-06 19:55:25 +00:00
Kp
50599c0dad
Move CMLevelMusicPath to CCfg
2016-08-06 19:55:25 +00:00
Kp
b449986ea8
Use make_unique to reset editor's Current_mission
2016-08-06 19:55:25 +00:00
Kp
53deef077a
Prefer make_unique over raw new
2016-08-06 19:55:24 +00:00
Kp
a1ab71f5ad
Avoid calling make_unique<...>({})
...
The compiler may or may not recognize that the temporary T{} passed to
make_unique can be omitted. Help it by passing nothing, then explicitly
clearing the returned data as a separate step.
2016-08-06 19:55:24 +00:00
Kp
cbeb42e48c
Flatten some newmenu type hierarchy
2016-08-06 19:55:24 +00:00
Kp
6b4e639f65
Flatten newmenu_subfunction_t type
2016-08-06 19:55:24 +00:00
Kp
c772385f81
Fix check_header_includes=1 Linux build
2016-08-06 19:55:24 +00:00
Kp
1774676571
Use class to wrap Primary_weapon+Delayed_primary
2016-08-06 19:55:23 +00:00
Kp
7128141c55
Use enum for newmenu item type
2016-08-05 04:12:21 +00:00
Kp
3f051100a5
Move newmenu_item text_len into union
2016-07-31 22:25:51 +00:00
Kp
52d0ded9ee
Cache change_res resolution computations
2016-07-31 22:25:50 +00:00
Kp
f5c6b0fbf6
Move newmenu_item min_value into union
2016-07-31 22:25:50 +00:00
Kp
c9aba5b04e
Move newmenu_item max_value into union
2016-07-31 22:25:50 +00:00
Kp
26904ea6b3
Use range_for for newmenu_create_structure radio reset
2016-07-31 22:25:50 +00:00
Kp
344a567d1b
Move newmenu_item group into union
2016-07-31 22:25:50 +00:00
Kp
dd483773e0
Factor out repeated HIRESMODE tests
2016-07-31 22:25:49 +00:00
Kp
35ce30eb94
Simplify net_udp_send_fly_thru_triggers
2016-07-31 22:25:49 +00:00
Kp
a230d24226
Allow trailing comments after num_levels and num_secrets
2016-07-30 21:56:31 +00:00
Kp
66e0fb1a6e
Cache some get_local_player_cloak_time references
2016-07-25 03:48:09 +00:00
Kp
23a85cae27
Cache some get_local_player_invulnerable_time references
2016-07-25 03:48:09 +00:00
Kp
3a86bc6f40
Simplify various multi loops
2016-07-25 03:48:09 +00:00
Kp
e30ed3621a
Fold show_one_extra_view do_cockpit_window_view calls
2016-07-25 03:48:09 +00:00
Kp
db42c2bc56
Fold game_draw_multi_message gr_printf calls
2016-07-25 03:48:09 +00:00
Kp
21ad09ef3d
Fold show_netplayerinfo gr_string calls
2016-07-25 03:48:08 +00:00
Kp
582fef2a37
Fold show_netplayerinfo gr_printf calls
2016-07-25 03:48:08 +00:00
Kp
ea65c74ba9
Move last_player_bump into player_info.Last_bumped_local_player
2016-07-25 03:48:08 +00:00
Kp
f671e6781d
Narrow scope of random vectors
2016-07-24 04:04:25 +00:00
Kp
8a46462846
Move lavafall_hiss_playing into player_info
2016-07-24 04:04:25 +00:00
Kp
8fef6a07b4
Pass const object_base to obj_unlink
2016-07-23 04:10:43 +00:00
Kp
139741ec40
Pass const object_base to Laser_render
2016-07-23 04:10:42 +00:00
Kp
176c0efdae
Cache Muzzle_data reference
2016-07-23 04:10:42 +00:00
Kp
99bbd0cf26
Mark global constants as constexpr
...
s/^const \([^*]*=.*;\)/constexpr \1/
2016-07-23 04:10:42 +00:00
Kp
acac40bc25
Mark global constants as constexpr
...
s/^const \([^*=]*{};\)/constexpr \1/
2016-07-23 04:10:42 +00:00
Kp
b0821cff55
Fix inverted sense of -use_players_dir
...
Fixes: 4d483ca88f
("Simplify use of SysUsePlayersDir")
2016-07-22 02:25:17 +00:00
Kp
d67ada45ef
Coerce pilot names to lowercase on startup
...
Mako88 reports that using `-pilot Mixed` on Windows causes crashes
during multiplayer setup, but `-pilot mixed` does not crash. This is
not reproducible on case sensitive filesystems, probably because case
sensitive systems recognize that `Mixed.plr` and `mixed.plr` are not the
same file. In both cases, the underlying plr file name was all
lowercase. Coerce the pilot name to lowercase when it is converted to a
plr file name. This also fixes a minor bug where the check for a
user-specified extension of `.plr` would recognize `-pilot alice.plr`,
but not recognize `-pilot alice.PLR`.
This is a workaround for a bug in the network code, which becomes
confused and crashes when the player's callsign contains mixed case.
Reported-by: Mako88 <https://github.com/dxx-rebirth/dxx-rebirth/issues/188 >
2016-07-21 01:43:23 +00:00
Kp
4d483ca88f
Simplify use of SysUsePlayersDir
2016-07-21 01:43:22 +00:00
Kp
a940edcf77
Fix longstanding unbalanced quote in help text
...
Fixes: 6b8f64cca2
("If it can't find descent2.hog/d2demo.hog, still print some useful info")
2016-07-21 01:43:22 +00:00
Kp
39dc9db869
Use range_for for demo iteration
2016-07-21 01:43:22 +00:00
Kp
e446965511
Remove unnecessary wall number check in kill_stuck_objects
...
Callers are expected to filter out invalid numbers. Even if they do
not, the only use of the number is to match entries in Stuck_objects.
An invalid match could cause a call to vobjptr() with an invalid index,
but that would be diagnosed by the valptridx checking, so no invalid
memory access will occur.
2016-07-21 01:43:22 +00:00