zicodxx
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bb0391467e
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Little fixes for rev939 - changed definition from WIN32 to _WIN32, added little hack for incorrectly set HMP loop in Descent2-version of descent.hmp
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2010-11-30 12:19:41 +01:00 |
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zicodxx
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ce2fb8db90
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Large improvement for _WIN32 native MIDI code by TURRICAN0: supprt for HMP track loop, seamless song looping, GS reset, pausing/resuming midi, volume control for each MIDI channel; Set GameArg.SndDisableSdlMixer automatically if compiled without SDL_mixer support; On _WIN32 play HMP natively again
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2010-11-28 16:49:32 +01:00 |
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zicodxx
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95f1c1793e
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Instead of writing converted MIDI to file, write to buffer so it can be played directly
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2010-10-29 17:40:21 +02:00 |
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kreatordxx
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35a69d5a0f
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Link to PhysicsFS static library and use header from source for Mac OS X
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2010-09-17 10:44:21 +00:00 |
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zicodxx
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f146a6b321
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Fixing bug in MIDI header - format was written in size of int instead of short
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2010-07-27 20:16:39 +00:00 |
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zicodxx
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785fffca90
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Did not close hmp after MIDI conversion which caused some unfree memory - fixed
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2010-07-19 17:05:41 +00:00 |
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zicodxx
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9070771c47
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Merged all HMP-related code into hmp.c/h; Also introduced new HMP to MIDI conversion functions based on JJFFE which use former Win32-related HMP-code - fixes some bugs in MIDI conversion and cleaner
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2010-07-18 20:28:15 +00:00 |
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