Commit graph

16 commits

Author SHA1 Message Date
Kp fe7cf3bc1d Move segment handling from editor.h 2013-03-16 03:10:55 +00:00
Kp f3562a1a38 Rename include/error.h to include/dxxerror.h
Avoid conflict with generic system header.
2012-07-07 18:35:06 +00:00
zicodxx 1ba045abe5 Added dummy %s to prevent formatting untrusted literals - patch by Kp 2013-01-03 17:29:57 +01:00
zicodxx 6006ee2925 medrobot: avoid needless name copy - patch by Kp 2013-01-03 17:02:14 +01:00
Chris Taylor ee9f1b33db Avoid crashes when clicking on close box with a center, switch, object or wall editing dialog open; also when playing a level, going to the editor, going back to the game then dying 2012-04-16 14:41:26 +08:00
Chris Taylor 7aa618b266 Draw the object rotation velocity, file browser and MessageBox dialogs properly 2012-04-11 10:52:19 +08:00
Chris Taylor ea454664d0 Draw in response to EVENT_UI_DIALOG_DRAW, uncomment medlisp_update_screen call and use gr_box instead of gr_rect in some places. You can now see what you're doing 2012-03-24 17:18:03 +08:00
Chris Taylor 303a9f6858 Make do_robot_window and do_object_window into proper callbacks, doing both in the same commit because of global recycling 2012-03-17 19:42:08 +08:00
Chris Taylor 87c8c25580 Move calls to ui_dialog_do_gadgets to the dialog event handler, making sure ui_event_handler gets called beforehand 2011-10-09 20:30:31 +08:00
zicodxx fb775b35c3 Fixed set but unused variables 2011-09-27 01:31:17 +02:00
Chris Taylor 45930e9afe Rename ui/window.c to ui/dialog.c to avoid confusion with arch/sdl/window.c, also rename UI_WINDOW to UI_DIALOG, rename all associated functions, constants, parameters, local variables etc too; make a window when making a UI_DIALOG (does nothing yet) 2011-01-17 22:41:05 +08:00
Chris Taylor 0557c8bb43 Copy lots of editor stuff from d2x-rebirth to d1x-rebirth, getting it to work on Mac OS X 2010-12-24 12:26:24 +08:00
zicodxx ffc73ed4f2 Introduced new data type fix64 to be used for new timers which can last 4462756 years instead of 9 hours; Introduced new timer functions to update and query program time; Used new timer all over the program except GameTime (which comes next) 2010-12-11 00:18:03 +01:00
zicodxx a172315d4a Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
md2211 d393f32eed * Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
2007-09-21 19:06:05 +00:00
zicodxx cde0244a09 initial import 2006-03-20 16:43:15 +00:00