Remove unused gauge declarations
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@ -36,8 +36,6 @@ extern bitmap_index Gauges_hires[MAX_GAUGE_BMS]; // hires gauges
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// Flags for gauges/hud stuff
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extern void show_score();
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extern void show_score_added();
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extern void add_points_to_score();
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extern void add_bonus_points_to_score();
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@ -47,19 +45,14 @@ void close_gauges(void);
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void cockpit_decode_alpha(grs_bitmap *bm);
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void show_reticle(int reticle_type, int secondary_display);
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void show_mousefs_indicator(int mx, int my, int mz, int x, int y, int size);
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extern void check_erase_message(void);
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extern void draw_hud(); // draw all the HUD stuff
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extern void player_dead_message(void);
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//extern void say_afterburner_status(void);
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// fills in the coords of the hostage video window
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void get_hostage_window_coords(int *x, int *y, int *w, int *h);
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// from testgaug.c
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void gauge_frame(void);
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extern void update_laser_weapon_info(void);
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extern void play_homing_warning(void);
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extern void show_HUD_names();
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