Flatten GL lists in SConstruct
This is a longstanding cosmetic issue. Appending a tuple to a list retains the tuple structure, which is then printed later. Append it as a list so that it is flattened.
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@ -3597,7 +3597,7 @@ class DXXCommon(LazyObjectConstructor):
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# Base class for platform-specific settings processing
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# Base class for platform-specific settings processing
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class _PlatformSettings:
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class _PlatformSettings:
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tools = ('g++', 'gnulink')
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tools = ('g++', 'gnulink')
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ogllibs = ''
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ogllibs = []
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platform_objects = ()
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platform_objects = ()
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def __init__(self,program,user_settings):
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def __init__(self,program,user_settings):
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self.__program = program
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self.__program = program
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@ -3607,7 +3607,7 @@ class DXXCommon(LazyObjectConstructor):
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return self.__program.env
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return self.__program.env
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# Settings to apply to mingw32 builds
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# Settings to apply to mingw32 builds
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class Win32PlatformSettings(_PlatformSettings):
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class Win32PlatformSettings(_PlatformSettings):
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ogllibs = ('opengl32',)
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ogllibs = ['opengl32']
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tools = ('mingw',)
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tools = ('mingw',)
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def adjust_environment(self,program,env):
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def adjust_environment(self,program,env):
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env.Append(
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env.Append(
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@ -3642,7 +3642,7 @@ class DXXCommon(LazyObjectConstructor):
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@property
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@property
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def ogllibs(self):
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def ogllibs(self):
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user_settings = self.user_settings
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user_settings = self.user_settings
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return (user_settings.opengles_lib, user_settings.egl_lib) if user_settings.opengles else ('GL', 'GLU')
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return [user_settings.opengles_lib, user_settings.egl_lib] if user_settings.opengles else ['GL', 'GLU']
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@staticmethod
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@staticmethod
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def get_platform_objects(_empty=()):
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def get_platform_objects(_empty=()):
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return _empty
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return _empty
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