Propagate for variables in similar/arch/sdl/gr.cpp
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@ -53,7 +53,7 @@ void gr_set_draw_buffer(int buf)
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int gr_list_modes( array<uint32_t, 50> &gsmodes )
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{
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SDL_Rect** modes;
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int i = 0, modesnum = 0;
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int modesnum = 0;
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int sdl_check_flags = sdl_video_flags;
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sdl_check_flags |= SDL_FULLSCREEN; // always use Fullscreen as lead.
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@ -70,7 +70,7 @@ int gr_list_modes( array<uint32_t, 50> &gsmodes )
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}
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else
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{
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for (i = 0; modes[i]; ++i)
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for (int i = 0; modes[i]; ++i)
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{
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if (modes[i]->w > 0xFFF0 || modes[i]->h > 0xFFF0 // resolutions saved in 32bits. so skip bigger ones (unrealistic in 2010) (kreatordxx - made 0xFFF0 to kill warning)
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|| modes[i]->w < 320 || modes[i]->h < 200) // also skip everything smaller than 320x200
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@ -232,7 +232,6 @@ static int last_r=0, last_g=0, last_b=0;
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void gr_palette_step_up( int r, int g, int b )
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{
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int i;
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palette_array_t &p = gr_palette;
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int temp;
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SDL_Palette *palette;
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@ -250,7 +249,7 @@ void gr_palette_step_up( int r, int g, int b )
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if (palette == NULL)
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return; // Display is not palettised
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for (i=0; i<256; i++)
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for (int i=0; i<256; i++)
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{
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temp = (int)(p[i].r) + r + gr_palette_gamma;
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@ -286,7 +285,7 @@ static inline int min(int x, int y) { return x < y ? x : y; }
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void gr_palette_load( palette_array_t &pal )
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{
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int i, j;
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int j;
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SDL_Palette *palette;
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SDL_Color colors[256];
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ubyte gamma[64];
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@ -304,7 +303,7 @@ void gr_palette_load( palette_array_t &pal )
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if (palette == NULL)
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return; // Display is not palettised
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for (i=0;i<64;i++)
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for (int i=0;i<64;i++)
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gamma[i] = (int)((pow(((double)(14)/(double)(32)), 1.0)*i) + 0.5);
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for (i = 0, j = 0; j < 256; j++)
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