rev432 revisited - do not send multi De-Cloak packet in Demo Playback

This commit is contained in:
zicodxx 2007-05-02 18:42:46 +00:00
parent c5a5e43c26
commit f5f0c45ded
2 changed files with 2 additions and 1 deletions

View file

@ -4,6 +4,7 @@ D1X-Rebirth Changelog
--------
main/game.c, main/gauges.c: resolved some overlapping HUD elements
main/args.c: improved INI-File parsing
main/game.c: rev432 revisited - do not send multi De-Cloak packet in Demo Playback
20070421
--------

View file

@ -1482,7 +1482,7 @@ void do_cloak_stuff(void)
if (Game_mode & GM_MULTI)
multi_send_play_sound(SOUND_CLOAK_OFF, F1_0);
maybe_drop_net_powerup(POW_CLOAK);
if ( Newdemo_state == ND_STATE_RECORDING )
if ( Newdemo_state != ND_STATE_PLAYBACK )
multi_send_decloak(); // For demo recording
#endif
}