Use Descent 1.5 defaults for stereo parallax params.

This commit is contained in:
Dave Milici 2021-03-11 12:11:53 -08:00
parent 4ca5f63b49
commit f5d2dfa7ce

View file

@ -195,7 +195,10 @@ void init_stereo()
// init stereo options
if (CGameArg.OglStereo) {
VR_stereo = true;
// VR_half_width = true;
VR_half_height = true;
VR_eye_width = (F1_0 * 7) / 10; // Descent 1.5 defaults
VR_eye_offset = (VR_half_width) ? -6 : -12;
PlayerCfg.CockpitMode[1] = CM_FULL_SCREEN;
}
}