Pass vsegptridx from propagate_textures_common

This commit is contained in:
Kp 2015-07-12 01:04:22 +00:00
parent 827e7a4b99
commit f4ab295af8

View file

@ -95,10 +95,10 @@ int ClearTexture2(void)
static int propagate_textures_common(int uv_flag, int move_flag)
{
autosave_mine( mine_filename );
undo_status[Autosave_count] = "Propogate Textures UNDONE.";
if (IS_CHILD(Cursegp->children[Curside]))
med_propagate_tmaps_to_segments(Cursegp, &Segments[Cursegp->children[Curside]], uv_flag);
undo_status[Autosave_count] = "Propagate Textures UNDONE.";
const auto c = Cursegp->children[Curside];
if (IS_CHILD(c))
med_propagate_tmaps_to_segments(Cursegp, vsegptridx(c), uv_flag);
if (move_flag)
SelectCurrentSegForward();