Fixing building on Windows if SDL_Mixer is not a target
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@ -6,6 +6,7 @@ main/kconfig.c: Fixing issue when assigning mouse button if a citem is still poi
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arch/sdl/digi_mixer_music.c: Fixing issue introduced in rev1139: Game could of course not open music files which are not inside Searchpath or added to it - re-added playing over absolute path
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main/net_ipx.c, main/net_udp.c: When selecting coop game mode, make sure that besides max players menu values also actual player number is set and menu text is updated properly
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main/net_udp.h: Reducing sending objects per frame from 20 to 1 again to reduce possibility of timeout on stressed systems
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main/songs.c: Fixing building on Windows if SDL_Mixer is not a target
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20100704
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--------
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@ -420,8 +420,10 @@ int songs_play_level_song( int levelnum, int offset )
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Song_playing = songnum;
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}
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}
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#ifdef USE_SDLMIXER
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else
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#endif
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#endif
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#ifdef USE_SDLMIXER
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{
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if (mix_play_file(Songs[songnum].filename, 1, NULL))
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