fixed broken Textures for Custom levels caused by load_palette() call
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D2X-Rebirth Changelog
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20070505
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main/gameseq.c: fixed broken Textures for Custom levels caused by load_palette() call
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20070503
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--------
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CHANGELOG.txt, COPYING.txt, INSTALL.txt, README.txt: updated docs
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@ -1856,7 +1856,7 @@ void StartNewLevelSub(int level_num, int page_in_textures, int secret_flag)
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set_screen_mode(SCREEN_GAME);
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load_palette(Current_level_palette,1,1);
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load_palette(Current_level_palette,0,1);
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gr_palette_load(gr_palette);
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init_cockpit();
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