fix bug where loading a hxm would affect other levels too
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@ -4,6 +4,7 @@
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* main/polyobj.c: don't corrupt model_data, so it can be freed properly
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* main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
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Vertigo) missions, load add-on ham file at every load, not only the 1st
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* main/bm.ch: fix bug where loading a hxm would affect other levels too
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2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
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@ -1,4 +1,4 @@
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/* $Id: bm.c,v 1.42 2004-08-28 23:17:45 schaffner Exp $ */
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/* $Id: bm.c,v 1.43 2004-11-19 18:56:32 schaffner Exp $ */
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/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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@ -566,6 +566,7 @@ void load_robot_replacements(char *level_name)
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}
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cfclose(fp);
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Robot_replacements_loaded = 1;
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}
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