diff --git a/SConstruct b/SConstruct index 54f4fba0c..777830e0b 100644 --- a/SConstruct +++ b/SConstruct @@ -256,8 +256,8 @@ class DXXCommon: class DXXProgram(DXXCommon): # version number VERSION_MAJOR = 0 - VERSION_MINOR = 57 - VERSION_MICRO = 3 + VERSION_MINOR = 58 + VERSION_MICRO = 0 class UserSettings(DXXCommon.UserSettings): def __init__(self,ARGUMENTS,target): DXXCommon.UserSettings.__init__(self, ARGUMENTS.ARGUMENTS) diff --git a/main/multi.h b/main/multi.h index 3454dbb42..83a296d74 100644 --- a/main/multi.h +++ b/main/multi.h @@ -60,7 +60,7 @@ extern int multi_protocol; // set and determinate used protocol #define MULTI_PROTO_UDP 1 // UDP protocol // What version of the multiplayer protocol is this? Increment each time something drastic changes in Multiplayer without the version number changes. Can be reset to 0 each time the version of the game changes -#define MULTI_PROTO_VERSION 6 +#define MULTI_PROTO_VERSION 0 // PROTOCOL VARIABLES AND DEFINES - END