diff --git a/similar/editor/eobject.cpp b/similar/editor/eobject.cpp index cefa65788..2970e7839 100644 --- a/similar/editor/eobject.cpp +++ b/similar/editor/eobject.cpp @@ -271,9 +271,9 @@ int place_object(segment *segp, vms_vector *object_pos, short object_type, short // Count number of player objects, return value. static int compute_num_players(void) { - int i, count = 0; + int count = 0; - for (i=0; i<=Highest_object_index; i++) + for (int i=0; i<=Highest_object_index; i++) if (Objects[i].type == OBJ_PLAYER) count++;