addition for r1310 forgotten to commit
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@ -141,7 +141,6 @@ char multibuf[MAX_MULTI_MESSAGE_LEN+4]; // This is where multiplayer
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short remote_to_local[MAX_NUM_NET_PLAYERS][MAX_OBJECTS]; // Remote object number for each local object
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short local_to_remote[MAX_OBJECTS];
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sbyte object_owner[MAX_OBJECTS]; // Who created each object in my universe, -1 = loaded at start
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int early_resp[MAX_NUM_NET_PLAYERS]; // HACK in case we ger REAPPEAR packet before EXPLODE
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int Net_create_objnums[MAX_NET_CREATE_OBJECTS]; // For tracking object creation that will be sent to remote
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int Net_create_loc = 0; // pointer into previous array
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@ -3317,8 +3316,7 @@ void multi_prep_level(void)
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for (i=0;i<MAX_NUM_NET_PLAYERS;i++)
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{
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early_resp[i] = -1;
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PKilledFlags[i]=0;
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PKilledFlags[i]=1;
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multi_sending_message[i] = 0;
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}
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