diff --git a/similar/main/game.cpp b/similar/main/game.cpp index 78cec9383..a84ed1a53 100644 --- a/similar/main/game.cpp +++ b/similar/main/game.cpp @@ -162,9 +162,6 @@ void init_game() init_objects(); init_special_effects(); - - init_exploding_walls(); - Clear_window = 2; // do portal only window clear. } diff --git a/similar/main/gamesave.cpp b/similar/main/gamesave.cpp index d0b904be1..9e81c1eb3 100644 --- a/similar/main/gamesave.cpp +++ b/similar/main/gamesave.cpp @@ -48,6 +48,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. #include "robot.h" #include "bm.h" #include "menu.h" +#include "fireball.h" #include "switch.h" #include "fuelcen.h" #include "cntrlcen.h" @@ -1241,6 +1242,7 @@ int load_level(const char * filename_passed) if (Gamesave_current_version < 5) PHYSFSX_readInt(LoadFile); //was hostagetext_offset + init_exploding_walls(); #if defined(DXX_BUILD_DESCENT_II) if (Gamesave_current_version >= 8) { //read dummy data PHYSFSX_readInt(LoadFile);