removed BADTEXTURE cheat

This commit is contained in:
zicodxx 2007-02-19 15:30:13 +00:00
parent 545680b27e
commit e3faa7bcf6
3 changed files with 2 additions and 8 deletions

View file

@ -54,7 +54,6 @@ int GL_TEXTURE_2D_enabled=-1;
int GL_texclamp_enabled=-1;
extern int gr_renderstats;
extern int gr_badtexture;
int ogl_alttexmerge=1;//merge textures by just printing the seperate textures?
int ogl_rgba_format=4;
int ogl_intensity4_ok=1;
@ -84,8 +83,7 @@ extern GLubyte *texbuf;
#define OGL_BINDTEXTURE(a) if(gr_badtexture>0) glBindTexture(GL_TEXTURE_2D, 0);\
else if(a!=lastbound) {glBindTexture(GL_TEXTURE_2D, a);lastbound=a;}*/
#define OGL_BINDTEXTURE(a) if(gr_badtexture>0) glBindTexture(GL_TEXTURE_2D, 0);\
else glBindTexture(GL_TEXTURE_2D, a);
#define OGL_BINDTEXTURE(a) glBindTexture(GL_TEXTURE_2D, a);
ogl_texture ogl_texture_list[OGL_TEXTURE_LIST_SIZE];
@ -1410,8 +1408,6 @@ int ogl_loadtexture(unsigned char * data, int dxo,int dyo, ogl_texture *tex, int
tex->tw=pow2ize(tex->w);tex->th=pow2ize(tex->h);//calculate smallest texture size that can accomodate us (must be multiples of 2)
// tex->tw=tex->w;tex->th=tex->h;//feeling lucky?
if(gr_badtexture>0) return 1;
if (tex_format_verify(tex))
return 1;

View file

@ -4,6 +4,7 @@ D1X-Rebirth Changelog
--------
main/network.c, main/network.h: fixed player restriction at robot-/coop-games - code cleanup
main/hudlog.c: block "You already have"-messages in HudLog output
arch/ogl/ogl.c, main/game.c: removed BADTEXTURE cheat
20070218
--------

View file

@ -2009,8 +2009,6 @@ int cheat_robotpause_index;
DEFINE_CHEAT(frametime)={KEY_F, KEY_R, KEY_A, KEY_M, KEY_E, KEY_T, KEY_I, KEY_M, KEY_E};
int gr_renderstats=0;
DEFINE_CHEAT(renderstats)={KEY_R, KEY_E, KEY_N, KEY_D, KEY_E, KEY_R, KEY_S, KEY_T, KEY_A, KEY_T, KEY_S};
int gr_badtexture=0;
DEFINE_CHEAT(badtexture)={KEY_B, KEY_A, KEY_D, KEY_T, KEY_E, KEY_X, KEY_T, KEY_U, KEY_R, KEY_E};
int Cheats_enabled=0;
extern int Laser_rapid_fire, Ugly_robot_cheat;
@ -2485,7 +2483,6 @@ void ReadControls()
#ifdef FINAL_CHEATS
IMPLEMENT_CHEAT(frametime,framerate_on = !framerate_on;);
IMPLEMENT_CHEAT(renderstats,gr_renderstats = !gr_renderstats;);
IMPLEMENT_CHEAT(badtexture,gr_badtexture = !gr_badtexture;);
if (Cheats_enabled) {
if (!(Game_mode&GM_MULTI) && key == cheat_wowie[cheat_wowie_index]) {
if (++cheat_wowie_index == CHEAT_WOWIE_LENGTH) {