diff --git a/ChangeLog b/ChangeLog index 6525fd9e2..fd2de07b6 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,7 @@ +2003-04-24 Ingo van Lil + + * main/render.c: fix misspellings of NDEBUG + 0.2.1: 2003-04-14 Bradley Bell diff --git a/main/render.c b/main/render.c index 4315ec4d8..e6ef8fcf5 100644 --- a/main/render.c +++ b/main/render.c @@ -1,4 +1,4 @@ -/* $Id: render.c,v 1.15 2003-02-27 19:26:25 btb Exp $ */ +/* $Id: render.c,v 1.16 2003-04-24 18:15:36 btb Exp $ */ /* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO @@ -2373,7 +2373,7 @@ void render_mine(int start_seg_num,fix eye_offset, int window_num) render_start_frame(); - #if defined(EDITOR) && !defined(NDEUBG) + #if defined(EDITOR) && !defined(NDEBUG) if (Show_only_curside) { rotate_list(8,Cursegp->verts); render_side(Cursegp,Curside); @@ -2552,7 +2552,7 @@ void render_mine(int start_seg_num,fix eye_offset, int window_num) // -- commented out by mk on 09/14/94...did i do a good thing?? object_render_targets(); #ifdef EDITOR - #ifndef NDEUBG + #ifndef NDEBUG //draw curedge stuff if (Outline_mode) outline_seg_side(Cursegp,Curside,Curedge,Curvert); #endif