Addition for last revision - just screwed up my working copies

This commit is contained in:
zicodxx 2010-07-13 06:45:15 +00:00
parent 0ce37b89bb
commit debfa159d7
2 changed files with 5 additions and 2 deletions

View file

@ -126,7 +126,10 @@ int HUD_init_message_va(char * format, va_list args)
{
if (!strnicmp(message, HUD_messages[i].message, sizeof(char)*HUD_MESSAGE_LENGTH))
{
HUD_messages[i].time = F1_0*2;
HUD_messages[i].time = F1_0*2; // keep redundant message in list
if (i >= HUD_nmessages-HUD_MAX_NUM_DISP) // if redundant message on display, update them all
for (i = HUD_nmessages-HUD_MAX_NUM_DISP, j = 1; i < HUD_nmessages; i++, j++)
HUD_messages[i].time = F1_0*(j*2);
return 0;
}
}

View file

@ -515,7 +515,7 @@ int do_powerup(object *obj)
case POW_SUPER_LASER:
if (Players[Player_num].laser_level >= MAX_SUPER_LASER_LEVEL) {
Players[Player_num].laser_level = MAX_SUPER_LASER_LEVEL;
HUD_init_message(HM_DEFAULT, "SUPER LASER MAXED OUT!");
HUD_init_message(HM_DEFAULT|HM_REDUNDANT, "SUPER LASER MAXED OUT!");
} else {
int old_level=Players[Player_num].laser_level;