Fixed many opengl glitches

This commit is contained in:
Bradley Bell 2003-02-28 11:27:05 +00:00
parent 6db03d84bd
commit dc4193fbd1
5 changed files with 25 additions and 10 deletions

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@ -1,7 +1,8 @@
2003-02-28 Bradley Bell <btb@icculus.org> 2003-02-28 Bradley Bell <btb@icculus.org>
* 2d/pcx.c, arch/ogl/gr.c, main/inferno.c, main/movie.c, * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
main/newmenu.c: Fixed many opengl glitches main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
many opengl glitches
2003-02-27 Bradley Bell <btb@icculus.org> 2003-02-27 Bradley Bell <btb@icculus.org>

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@ -1,4 +1,4 @@
/* $Id: mveplay.c,v 1.5 2003-02-19 20:52:57 btb Exp $ */ /* $Id: mveplay.c,v 1.6 2003-02-28 11:27:05 btb Exp $ */
#ifdef HAVE_CONFIG_H #ifdef HAVE_CONFIG_H
#include <conf.h> #include <conf.h>
#endif #endif
@ -647,11 +647,11 @@ static int display_video_handler(unsigned char major, unsigned char minor, unsig
if (g_destY == -1) // center it if (g_destY == -1) // center it
g_destY = (g_screenHeight - g_height) >> 1; g_destY = (g_screenHeight - g_height) >> 1;
gr_palette_load(g_palette);
gr_bitmap(g_destX, g_destY, bitmap); gr_bitmap(g_destX, g_destY, bitmap);
gr_free_sub_bitmap(bitmap); gr_free_sub_bitmap(bitmap);
gr_palette_load(g_palette);
#endif #endif
g_frameUpdated = 1; g_frameUpdated = 1;

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@ -1,4 +1,4 @@
/* $Id: gameseq.c,v 1.16 2003-02-25 04:45:31 btb Exp $ */ /* $Id: gameseq.c,v 1.17 2003-02-28 11:27:05 btb Exp $ */
/* /*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
@ -17,7 +17,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
#endif #endif
#ifdef RCS #ifdef RCS
char gameseq_rcsid[] = "$Id: gameseq.c,v 1.16 2003-02-25 04:45:31 btb Exp $"; char gameseq_rcsid[] = "$Id: gameseq.c,v 1.17 2003-02-28 11:27:05 btb Exp $";
#endif #endif
#ifdef WINDOWS #ifdef WINDOWS
@ -926,7 +926,7 @@ void LoadLevel(int level_num,int page_in_textures)
// WIN(LoadCursorWin(MOUSE_WAIT_CURSOR)); // WIN(LoadCursorWin(MOUSE_WAIT_CURSOR));
// WIN(ShowCursorW()); // WIN(ShowCursorW());
#if defined(POLY_ACC) #if 1 //defined(POLY_ACC) || defined(OGL)
gr_palette_load(gr_palette); gr_palette_load(gr_palette);
show_boxed_message(TXT_LOADING); show_boxed_message(TXT_LOADING);
#else #else
@ -2139,6 +2139,7 @@ void ShowLevelIntro(int level_num)
{ {
if (intro_movie[i].level_num == level_num) if (intro_movie[i].level_num == level_num)
{ {
Screen_mode = -1;
PlayMovie(intro_movie[i].movie_name,MOVIE_REQUIRED); PlayMovie(intro_movie[i].movie_name,MOVIE_REQUIRED);
movie=1; movie=1;
break; break;

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@ -234,6 +234,9 @@ try_again:;
mouse_set_mode(1); //re-enable centering mode mouse_set_mode(1); //re-enable centering mode
HideCursorW(); HideCursorW();
#endif #endif
#ifdef OGL
Screen_mode = -1;
#endif
PlayMovie("intro.mve",0); PlayMovie("intro.mve",0);
songs_play_song(SONG_TITLE,1); songs_play_song(SONG_TITLE,1);
*last_key = -3; //exit menu to force redraw even if not going to game mode. -3 tells menu system not to restore *last_key = -3; //exit menu to force redraw even if not going to game mode. -3 tells menu system not to restore

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@ -1,4 +1,4 @@
/* $Id: movie.c,v 1.23 2003-02-28 09:56:10 btb Exp $ */ /* $Id: movie.c,v 1.24 2003-02-28 11:27:05 btb Exp $ */
/* /*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
@ -17,7 +17,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
#endif #endif
#ifdef RCS #ifdef RCS
static char rcsid[] = "$Id: movie.c,v 1.23 2003-02-28 09:56:10 btb Exp $"; static char rcsid[] = "$Id: movie.c,v 1.24 2003-02-28 11:27:05 btb Exp $";
#endif #endif
#define DEBUG_LEVEL CON_NORMAL #define DEBUG_LEVEL CON_NORMAL
@ -238,6 +238,9 @@ int RunMovie(char *filename, int hires_flag, int must_have,int dx,int dy)
int track = 0; int track = 0;
int frame_num; int frame_num;
int key; int key;
#ifdef OGL
char pal_save[768];
#endif
result=1; result=1;
@ -258,6 +261,9 @@ int RunMovie(char *filename, int hires_flag, int must_have,int dx,int dy)
} }
#ifdef OGL #ifdef OGL
set_screen_mode(SCREEN_MENU); set_screen_mode(SCREEN_MENU);
gr_copy_palette(pal_save, gr_palette, 768);
memset(gr_palette, 0, 768);
gr_palette_load(gr_palette);
#endif #endif
if (MVE_rmPrepMovie(filehndl, dx, dy, track)) { if (MVE_rmPrepMovie(filehndl, dx, dy, track)) {
@ -310,6 +316,10 @@ int RunMovie(char *filename, int hires_flag, int must_have,int dx,int dy)
// Restore old graphic state // Restore old graphic state
Screen_mode=-1; //force reset of screen mode Screen_mode=-1; //force reset of screen mode
#ifdef OGL
gr_copy_palette(gr_palette, pal_save, 768);
gr_palette_load(pal_save);
#endif
return (aborted?MOVIE_ABORTED:MOVIE_PLAYED_FULL); return (aborted?MOVIE_ABORTED:MOVIE_PLAYED_FULL);
} }