Declared wall_close_door_num in wall.h; Declared validate_segment_side in gameseg.h - patches by Kp
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@ -9,6 +9,7 @@ main/bmread.c, main/piggy.c, main/piggy.h: Moved remove_char declaration to pigg
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main/multi.h, main/net_udp.c: Moved multi_* declarations to multi.h - patch by Kp
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maths/rand.c: Included maths.h in rand.c to get d_rand prototype - patch by Kp
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arch/include/joy.h, arch/sdl/event.c, arch/sdl/joy.c: Moved joy_*_handler declarations to joy.h - patch by Kp
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editor/group.c, editor/medwall.c, editor/segment.c, main/gameseg.h, main/wall.h: Declared wall_close_door_num in wall.h; Declared validate_segment_side in gameseg.h - patches by Kp
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20121102
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--------
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@ -80,8 +80,6 @@ int Group_orientation[MAX_GROUPS+1];
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int current_group=-1;
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int num_groups=0;
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extern void validate_segment_side(segment *sp, int sidenum);
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// -- void swap_negate_columns(vms_matrix *rotmat, int col1, int col2)
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// -- {
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// -- fix col1_1,col1_2,col1_3;
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@ -612,7 +612,6 @@ int wall_dialog_handler(UI_DIALOG *dlg, d_event *event, wall_dialog *wd)
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//---------------------------------------------------------------------
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extern void wall_close_door_num(int door_num);
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// Restore all walls to original status (closed doors, repaired walls)
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int wall_restore_all()
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@ -1082,8 +1082,6 @@ void delete_vertices_in_segment(segment *sp)
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update_num_vertices();
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}
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extern void validate_segment_side(segment *sp, int sidenum);
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// -------------------------------------------------------------------------------
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// Delete segment *sp in Segments array.
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// Return value:
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@ -130,6 +130,7 @@ extern void extract_up_vector_from_segment(segment *sp,vms_vector *vp);
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extern void create_walls_on_side(segment *sp, int sidenum);
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extern void pick_random_point_in_seg(vms_vector *new_pos, int segnum);
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extern void validate_segment_side(segment *sp, int sidenum);
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#endif
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@ -306,5 +306,6 @@ extern void active_door_read_n_swap(active_door *ad, int n, int swap, PHYSFS_fil
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void cloaking_wall_read_n_swap(cloaking_wall *cw, int n, int swap, PHYSFS_file *fp);
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extern void wall_write(wall *w, short version, PHYSFS_file *fp);
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void wall_close_door_num(int door_num);
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#endif
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