Use array<> for ReticleRGBA

This commit is contained in:
Kp 2015-01-12 00:26:02 +00:00
parent 98acd3e261
commit d7d6e5728d

View file

@ -23,9 +23,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*
*/
#ifndef _PLAYSAVE_H
#define _PLAYSAVE_H
#pragma once
#include "kconfig.h"
#include "mission.h"
@ -95,7 +93,7 @@ struct player_config
int NetlifeKills;
int NetlifeKilled;
ubyte ReticleType;
int ReticleRGBA[4];
array<int, 4> ReticleRGBA;
int ReticleSize;
#if defined(DXX_BUILD_DESCENT_II)
int MissileViewEnabled;
@ -148,5 +146,3 @@ void read_netgame_profile(struct netgame_info *ng);
void write_netgame_profile(struct netgame_info *ng);
#endif
#endif /* _PLAYSAVE_H */