Use array<> for ReticleRGBA
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@ -23,9 +23,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*
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*/
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#ifndef _PLAYSAVE_H
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#define _PLAYSAVE_H
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#pragma once
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#include "kconfig.h"
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#include "mission.h"
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@ -95,7 +93,7 @@ struct player_config
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int NetlifeKills;
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int NetlifeKilled;
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ubyte ReticleType;
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int ReticleRGBA[4];
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array<int, 4> ReticleRGBA;
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int ReticleSize;
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#if defined(DXX_BUILD_DESCENT_II)
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int MissileViewEnabled;
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@ -148,5 +146,3 @@ void read_netgame_profile(struct netgame_info *ng);
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void write_netgame_profile(struct netgame_info *ng);
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#endif
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#endif /* _PLAYSAVE_H */
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