In multi_prep_level_player() declared i as loop-local
This commit is contained in:
parent
e47a1f3d91
commit
d5c11c42e4
|
@ -3330,8 +3330,6 @@ void multi_prep_level_player(void)
|
|||
// since the resulting checksum with depend on the value of Player_num
|
||||
// at the time this is called.
|
||||
|
||||
int i;
|
||||
|
||||
Assert(Game_mode & GM_MULTI);
|
||||
|
||||
Assert(NumNetPlayerPositions > 0);
|
||||
|
@ -3345,14 +3343,14 @@ void multi_prep_level_player(void)
|
|||
|
||||
multi_consistency_error(1);
|
||||
|
||||
for (i=0;i<MAX_PLAYERS;i++)
|
||||
for (uint_fast32_t i = 0; i<MAX_PLAYERS; i++)
|
||||
{
|
||||
multi_sending_message[i] = msgsend_none;
|
||||
if (imulti_new_game)
|
||||
init_player_stats_new_ship(i);
|
||||
}
|
||||
|
||||
for (i = 0; i < NumNetPlayerPositions; i++)
|
||||
for (unsigned i = 0; i < NumNetPlayerPositions; i++)
|
||||
{
|
||||
const auto objp = vobjptridx(Players[i].objnum);
|
||||
if (i != Player_num)
|
||||
|
@ -3362,7 +3360,7 @@ void multi_prep_level_player(void)
|
|||
Netgame.players[i].LastPacketTime = 0;
|
||||
}
|
||||
|
||||
for (i = 0; i < MAX_ROBOTS_CONTROLLED; i++)
|
||||
for (uint_fast32_t i = 0; i < MAX_ROBOTS_CONTROLLED; i++)
|
||||
{
|
||||
robot_controlled[i] = -1;
|
||||
robot_agitation[i] = 0;
|
||||
|
|
Loading…
Reference in a new issue