in netgame info screen some setting-descriptions were interchanged and displayed wrong toggles
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@ -6,6 +6,7 @@ main/slew.c: Fix compile-time error when building without editor
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arch/sdl/jukebox.c, main/songs.c: Allow .flac to be a filename extension for sng file and jukebox
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main/state.c: properly disable cheats when loading a saved game so only cheats that were stored are re-enabled
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main/collide.c, main/physics.c: Fixed double wall-object-damage introduced 20111124 by applying more strict rules to wall-colliding and wall-scraping where latter now is player-exclusive
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main/net_udp.c: in netgame info screen some setting-descriptions were interchanged and displayed wrong toggles
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20120324
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--------
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@ -5063,18 +5063,15 @@ static int show_game_rules_handler(window *wind, d_event *event, netgame_info *n
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gr_string( 0x8000, FSPACY(35), "NETGAME INFO" );
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grd_curcanv->cv_font = GAME_FONT;
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gr_printf( FSPACX( 25),FSPACY( 55), "Reactor Life:");
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gr_printf( FSPACX( 25),FSPACY( 61), "Max Time:");
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gr_printf( FSPACX( 25),FSPACY( 67), "Kill Goal:");
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gr_printf( FSPACX( 25),FSPACY( 73), "Packets per sec.:");
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gr_printf( FSPACX(155),FSPACY( 55), "Show Players On Automap:");
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gr_printf( FSPACX(155),FSPACY( 61), "Invul when reappearing:");
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gr_printf( FSPACX(155),FSPACY( 67), "Bright player ships:");
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gr_printf( FSPACX(155),FSPACY( 73), "Show enemy names on hud:");
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gr_printf( FSPACX(155),FSPACY( 55), "Invul when reappearing:");
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gr_printf( FSPACX(155),FSPACY( 61), "Bright player ships:");
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gr_printf( FSPACX(155),FSPACY( 67), "Show enemy names on hud:");
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gr_printf( FSPACX(155),FSPACY( 73), "Show players on automap:");
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gr_printf( FSPACX(155),FSPACY( 79), "No friendly Fire:");
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gr_printf( FSPACX( 25),FSPACY(100), "Allowed Objects");
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gr_printf( FSPACX( 25),FSPACY(110), "Laser Upgrade:");
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gr_printf( FSPACX( 25),FSPACY(116), "Quad Laser:");
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@ -5094,13 +5091,12 @@ static int show_game_rules_handler(window *wind, d_event *event, netgame_info *n
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gr_printf( FSPACX(115),FSPACY( 61), "%i Min", netgame->PlayTimeAllowed*5);
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gr_printf( FSPACX(115),FSPACY( 67), "%i", netgame->KillGoal*5);
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gr_printf( FSPACX(115),FSPACY( 73), "%i", netgame->PacketsPerSec);
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gr_printf( FSPACX(275),FSPACY( 55), netgame->ShowEnemyNames?"ON":"OFF");
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gr_printf( FSPACX(275),FSPACY( 61), netgame->game_flags&NETGAME_FLAG_SHOW_MAP?"ON":"OFF");
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gr_printf( FSPACX(275),FSPACY( 67), netgame->InvulAppear?"ON":"OFF");
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gr_printf( FSPACX(275),FSPACY( 73), netgame->BrightPlayers?"ON":"OFF");
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gr_printf( FSPACX(275),FSPACY( 55), netgame->InvulAppear?"ON":"OFF");
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gr_printf( FSPACX(275),FSPACY( 61), netgame->BrightPlayers?"ON":"OFF");
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gr_printf( FSPACX(275),FSPACY( 67), netgame->ShowEnemyNames?"ON":"OFF");
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gr_printf( FSPACX(275),FSPACY( 73), netgame->game_flags&NETGAME_FLAG_SHOW_MAP?"ON":"OFF");
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gr_printf( FSPACX(275),FSPACY( 79), netgame->NoFriendlyFire?"ON":"OFF");
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gr_printf( FSPACX(130),FSPACY(110), netgame->AllowedItems&NETFLAG_DOLASER?"YES":"NO");
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gr_printf( FSPACX(130),FSPACY(116), netgame->AllowedItems&NETFLAG_DOQUAD?"YES":"NO");
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gr_printf( FSPACX(130),FSPACY(122), netgame->AllowedItems&NETFLAG_DOVULCAN?"YES":"NO");
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