Remove redundant checks for nullptr before deleting dcx::window instances in response to feedback.

This commit is contained in:
Chris Taylor 2016-10-03 11:21:11 +08:00
parent ca35a8091f
commit d4b85de49b
2 changed files with 3 additions and 6 deletions

View file

@ -217,8 +217,7 @@ static window_event_result credits_handler(window *wind, const d_event &event, c
songs_set_volume(GameCfg.MusicVolume);
songs_play_song( SONG_TITLE, 1 );
std::default_delete<credits>()(cr);
if (wind)
delete wind;
delete wind;
break;
default:
break;

View file

@ -2354,8 +2354,7 @@ static window_event_result polygon_models_viewer_handler(window *wind, const d_e
case EVENT_WINDOW_CLOSE:
load_palette(MENU_PALETTE,0,1);
key_toggle_repeat(0);
if (wind)
delete wind;
delete wind;
break;
default:
break;
@ -2435,8 +2434,7 @@ static window_event_result gamebitmaps_viewer_handler(window *wind, const d_even
case EVENT_WINDOW_CLOSE:
load_palette(MENU_PALETTE,0,1);
key_toggle_repeat(0);
if (wind)
delete wind;
delete wind;
break;
default:
break;