Added function gr_set_attributes to change Options like Texture Filtering and SDL_GL attributes while runtime (if supported); Added 4x Multisample support
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@ -342,6 +342,8 @@ void gr_set_attributes(void)
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);
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}
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ogl_smash_texture_list_internal();
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gr_remap_color_fonts();
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gr_remap_mono_fonts();
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}
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int gr_init(int mode)
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