Merge branch 'xcode' of https://github.com/btb/dxx-rebirth into btb-xcode
This commit is contained in:
commit
d302a40662
7
.gitignore
vendored
7
.gitignore
vendored
|
@ -42,8 +42,13 @@ ehthumbs.db
|
|||
Thumbs.db
|
||||
|
||||
# Xcode generated files #
|
||||
######################
|
||||
#########################
|
||||
# Note: committing these is optional
|
||||
*.mode1v3
|
||||
*.pbxuser
|
||||
*.perspectivev3
|
||||
xcuserdata
|
||||
|
||||
# PyCharm generated files #
|
||||
###########################
|
||||
.idea
|
||||
|
|
1816
contrib/dxx-rebirth.xcodeproj/project.pbxproj
Normal file
1816
contrib/dxx-rebirth.xcodeproj/project.pbxproj
Normal file
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,90 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Scheme
|
||||
LastUpgradeVersion = "0610"
|
||||
version = "1.3">
|
||||
<BuildAction
|
||||
parallelizeBuildables = "YES"
|
||||
buildImplicitDependencies = "YES">
|
||||
<BuildActionEntries>
|
||||
<BuildActionEntry
|
||||
buildForTesting = "YES"
|
||||
buildForRunning = "YES"
|
||||
buildForProfiling = "YES"
|
||||
buildForArchiving = "YES"
|
||||
buildForAnalyzing = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "149EBC011A3256460041898B"
|
||||
BuildableName = "d1x-rebirth-opengl"
|
||||
BlueprintName = "d1x-rebirth-opengl"
|
||||
ReferencedContainer = "container:dxx-rebirth.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
</BuildActionEntries>
|
||||
</BuildAction>
|
||||
<TestAction
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
buildConfiguration = "Debug">
|
||||
<Testables>
|
||||
</Testables>
|
||||
</TestAction>
|
||||
<LaunchAction
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
launchStyle = "0"
|
||||
useCustomWorkingDirectory = "NO"
|
||||
buildConfiguration = "Debug"
|
||||
ignoresPersistentStateOnLaunch = "NO"
|
||||
debugDocumentVersioning = "NO"
|
||||
allowLocationSimulation = "YES">
|
||||
<PathRunnable
|
||||
FilePath = "/Users/bradleyb/src/descent/dxx-rebirth/build/d1x-rebirth-opengl/D1X-Rebirth.app">
|
||||
</PathRunnable>
|
||||
<MacroExpansion>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "149EBC011A3256460041898B"
|
||||
BuildableName = "d1x-rebirth-opengl"
|
||||
BlueprintName = "d1x-rebirth-opengl"
|
||||
ReferencedContainer = "container:dxx-rebirth.xcodeproj">
|
||||
</BuildableReference>
|
||||
</MacroExpansion>
|
||||
<CommandLineArguments>
|
||||
<CommandLineArgument
|
||||
argument = "-debug"
|
||||
isEnabled = "YES">
|
||||
</CommandLineArgument>
|
||||
<CommandLineArgument
|
||||
argument = "-window"
|
||||
isEnabled = "YES">
|
||||
</CommandLineArgument>
|
||||
</CommandLineArguments>
|
||||
<AdditionalOptions>
|
||||
</AdditionalOptions>
|
||||
</LaunchAction>
|
||||
<ProfileAction
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
savedToolIdentifier = ""
|
||||
useCustomWorkingDirectory = "NO"
|
||||
buildConfiguration = "Release"
|
||||
debugDocumentVersioning = "YES">
|
||||
<MacroExpansion>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "149EBC011A3256460041898B"
|
||||
BuildableName = "d1x-rebirth-opengl"
|
||||
BlueprintName = "d1x-rebirth-opengl"
|
||||
ReferencedContainer = "container:dxx-rebirth.xcodeproj">
|
||||
</BuildableReference>
|
||||
</MacroExpansion>
|
||||
</ProfileAction>
|
||||
<AnalyzeAction
|
||||
buildConfiguration = "Debug">
|
||||
</AnalyzeAction>
|
||||
<ArchiveAction
|
||||
buildConfiguration = "Release"
|
||||
revealArchiveInOrganizer = "YES">
|
||||
</ArchiveAction>
|
||||
</Scheme>
|
|
@ -0,0 +1,90 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Scheme
|
||||
LastUpgradeVersion = "0610"
|
||||
version = "1.3">
|
||||
<BuildAction
|
||||
parallelizeBuildables = "YES"
|
||||
buildImplicitDependencies = "YES">
|
||||
<BuildActionEntries>
|
||||
<BuildActionEntry
|
||||
buildForTesting = "YES"
|
||||
buildForRunning = "YES"
|
||||
buildForProfiling = "YES"
|
||||
buildForArchiving = "YES"
|
||||
buildForAnalyzing = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "149EBBFC1A32555F0041898B"
|
||||
BuildableName = "d1x-rebirth-soft"
|
||||
BlueprintName = "d1x-rebirth-soft"
|
||||
ReferencedContainer = "container:dxx-rebirth.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
</BuildActionEntries>
|
||||
</BuildAction>
|
||||
<TestAction
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
buildConfiguration = "Debug">
|
||||
<Testables>
|
||||
</Testables>
|
||||
</TestAction>
|
||||
<LaunchAction
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
launchStyle = "0"
|
||||
useCustomWorkingDirectory = "NO"
|
||||
buildConfiguration = "Debug"
|
||||
ignoresPersistentStateOnLaunch = "NO"
|
||||
debugDocumentVersioning = "NO"
|
||||
allowLocationSimulation = "YES">
|
||||
<PathRunnable
|
||||
FilePath = "/Users/bradleyb/src/descent/dxx-rebirth/build/d1x-rebirth-soft/D1X-Rebirth.app">
|
||||
</PathRunnable>
|
||||
<MacroExpansion>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "149EBBFC1A32555F0041898B"
|
||||
BuildableName = "d1x-rebirth-soft"
|
||||
BlueprintName = "d1x-rebirth-soft"
|
||||
ReferencedContainer = "container:dxx-rebirth.xcodeproj">
|
||||
</BuildableReference>
|
||||
</MacroExpansion>
|
||||
<CommandLineArguments>
|
||||
<CommandLineArgument
|
||||
argument = "-debug"
|
||||
isEnabled = "YES">
|
||||
</CommandLineArgument>
|
||||
<CommandLineArgument
|
||||
argument = "-window"
|
||||
isEnabled = "YES">
|
||||
</CommandLineArgument>
|
||||
</CommandLineArguments>
|
||||
<AdditionalOptions>
|
||||
</AdditionalOptions>
|
||||
</LaunchAction>
|
||||
<ProfileAction
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
savedToolIdentifier = ""
|
||||
useCustomWorkingDirectory = "NO"
|
||||
buildConfiguration = "Release"
|
||||
debugDocumentVersioning = "YES">
|
||||
<MacroExpansion>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "149EBBFC1A32555F0041898B"
|
||||
BuildableName = "d1x-rebirth-soft"
|
||||
BlueprintName = "d1x-rebirth-soft"
|
||||
ReferencedContainer = "container:dxx-rebirth.xcodeproj">
|
||||
</BuildableReference>
|
||||
</MacroExpansion>
|
||||
</ProfileAction>
|
||||
<AnalyzeAction
|
||||
buildConfiguration = "Debug">
|
||||
</AnalyzeAction>
|
||||
<ArchiveAction
|
||||
buildConfiguration = "Release"
|
||||
revealArchiveInOrganizer = "YES">
|
||||
</ArchiveAction>
|
||||
</Scheme>
|
|
@ -0,0 +1,94 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Scheme
|
||||
LastUpgradeVersion = "0610"
|
||||
version = "1.3">
|
||||
<BuildAction
|
||||
parallelizeBuildables = "YES"
|
||||
buildImplicitDependencies = "YES">
|
||||
<BuildActionEntries>
|
||||
<BuildActionEntry
|
||||
buildForTesting = "YES"
|
||||
buildForRunning = "YES"
|
||||
buildForProfiling = "YES"
|
||||
buildForArchiving = "YES"
|
||||
buildForAnalyzing = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "149EBC0B1A325B6B0041898B"
|
||||
BuildableName = "d2x-rebirth-opengl"
|
||||
BlueprintName = "d2x-rebirth-opengl"
|
||||
ReferencedContainer = "container:dxx-rebirth.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
</BuildActionEntries>
|
||||
</BuildAction>
|
||||
<TestAction
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
buildConfiguration = "Debug">
|
||||
<Testables>
|
||||
</Testables>
|
||||
</TestAction>
|
||||
<LaunchAction
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
launchStyle = "0"
|
||||
useCustomWorkingDirectory = "NO"
|
||||
buildConfiguration = "Debug"
|
||||
ignoresPersistentStateOnLaunch = "NO"
|
||||
debugDocumentVersioning = "NO"
|
||||
allowLocationSimulation = "YES">
|
||||
<PathRunnable
|
||||
FilePath = "/Users/bradleyb/src/descent/dxx-rebirth/build/d2x-rebirth-opengl/D2X-Rebirth.app">
|
||||
</PathRunnable>
|
||||
<MacroExpansion>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "149EBC0B1A325B6B0041898B"
|
||||
BuildableName = "d2x-rebirth-opengl"
|
||||
BlueprintName = "d2x-rebirth-opengl"
|
||||
ReferencedContainer = "container:dxx-rebirth.xcodeproj">
|
||||
</BuildableReference>
|
||||
</MacroExpansion>
|
||||
<CommandLineArguments>
|
||||
<CommandLineArgument
|
||||
argument = "-debug"
|
||||
isEnabled = "YES">
|
||||
</CommandLineArgument>
|
||||
<CommandLineArgument
|
||||
argument = "-window"
|
||||
isEnabled = "YES">
|
||||
</CommandLineArgument>
|
||||
<CommandLineArgument
|
||||
argument = "-nomovies"
|
||||
isEnabled = "NO">
|
||||
</CommandLineArgument>
|
||||
</CommandLineArguments>
|
||||
<AdditionalOptions>
|
||||
</AdditionalOptions>
|
||||
</LaunchAction>
|
||||
<ProfileAction
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
savedToolIdentifier = ""
|
||||
useCustomWorkingDirectory = "NO"
|
||||
buildConfiguration = "Release"
|
||||
debugDocumentVersioning = "YES">
|
||||
<MacroExpansion>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "149EBC0B1A325B6B0041898B"
|
||||
BuildableName = "d2x-rebirth-opengl"
|
||||
BlueprintName = "d2x-rebirth-opengl"
|
||||
ReferencedContainer = "container:dxx-rebirth.xcodeproj">
|
||||
</BuildableReference>
|
||||
</MacroExpansion>
|
||||
</ProfileAction>
|
||||
<AnalyzeAction
|
||||
buildConfiguration = "Debug">
|
||||
</AnalyzeAction>
|
||||
<ArchiveAction
|
||||
buildConfiguration = "Release"
|
||||
revealArchiveInOrganizer = "YES">
|
||||
</ArchiveAction>
|
||||
</Scheme>
|
|
@ -0,0 +1,94 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Scheme
|
||||
LastUpgradeVersion = "0610"
|
||||
version = "1.3">
|
||||
<BuildAction
|
||||
parallelizeBuildables = "YES"
|
||||
buildImplicitDependencies = "YES">
|
||||
<BuildActionEntries>
|
||||
<BuildActionEntry
|
||||
buildForTesting = "YES"
|
||||
buildForRunning = "YES"
|
||||
buildForProfiling = "YES"
|
||||
buildForArchiving = "YES"
|
||||
buildForAnalyzing = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "149EBC061A325B680041898B"
|
||||
BuildableName = "d2x-rebirth-soft"
|
||||
BlueprintName = "d2x-rebirth-soft"
|
||||
ReferencedContainer = "container:dxx-rebirth.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
</BuildActionEntries>
|
||||
</BuildAction>
|
||||
<TestAction
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
buildConfiguration = "Debug">
|
||||
<Testables>
|
||||
</Testables>
|
||||
</TestAction>
|
||||
<LaunchAction
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
launchStyle = "0"
|
||||
useCustomWorkingDirectory = "NO"
|
||||
buildConfiguration = "Debug"
|
||||
ignoresPersistentStateOnLaunch = "NO"
|
||||
debugDocumentVersioning = "NO"
|
||||
allowLocationSimulation = "YES">
|
||||
<PathRunnable
|
||||
FilePath = "/Users/bradleyb/src/descent/dxx-rebirth/build/d2x-rebirth-soft/D2X-Rebirth.app">
|
||||
</PathRunnable>
|
||||
<MacroExpansion>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "149EBC061A325B680041898B"
|
||||
BuildableName = "d2x-rebirth-soft"
|
||||
BlueprintName = "d2x-rebirth-soft"
|
||||
ReferencedContainer = "container:dxx-rebirth.xcodeproj">
|
||||
</BuildableReference>
|
||||
</MacroExpansion>
|
||||
<CommandLineArguments>
|
||||
<CommandLineArgument
|
||||
argument = "-debug"
|
||||
isEnabled = "YES">
|
||||
</CommandLineArgument>
|
||||
<CommandLineArgument
|
||||
argument = "-window"
|
||||
isEnabled = "YES">
|
||||
</CommandLineArgument>
|
||||
<CommandLineArgument
|
||||
argument = "-nomovies"
|
||||
isEnabled = "NO">
|
||||
</CommandLineArgument>
|
||||
</CommandLineArguments>
|
||||
<AdditionalOptions>
|
||||
</AdditionalOptions>
|
||||
</LaunchAction>
|
||||
<ProfileAction
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
savedToolIdentifier = ""
|
||||
useCustomWorkingDirectory = "NO"
|
||||
buildConfiguration = "Release"
|
||||
debugDocumentVersioning = "YES">
|
||||
<MacroExpansion>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "149EBC061A325B680041898B"
|
||||
BuildableName = "d2x-rebirth-soft"
|
||||
BlueprintName = "d2x-rebirth-soft"
|
||||
ReferencedContainer = "container:dxx-rebirth.xcodeproj">
|
||||
</BuildableReference>
|
||||
</MacroExpansion>
|
||||
</ProfileAction>
|
||||
<AnalyzeAction
|
||||
buildConfiguration = "Debug">
|
||||
</AnalyzeAction>
|
||||
<ArchiveAction
|
||||
buildConfiguration = "Release"
|
||||
revealArchiveInOrganizer = "YES">
|
||||
</ArchiveAction>
|
||||
</Scheme>
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
Loading…
Reference in a new issue