Added rpm patch from Paolo Ulivi <pulivi@libero.it>
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d2x-ogl.sh
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d2x-ogl.sh
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#!/bin/bash
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#
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# Enable some 3Dfx OpenGL hints
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#
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export MESA_GLX_FX="f"
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export MESA_CONFIG="quake2"
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#
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# Disable the 3Dfx GLIDE logo
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#
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export FX_GLIDE_NO_SPLASH="1"
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#
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# Change the swap buffers in Voodoo FIFO from 2 to 4
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#
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export MESA_FX_SWAP_PENDING="4"
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#
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# Print Mesa statistics at end of game
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#
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export MESA_FX_INFO="1"
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#
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# Enable monitor's vertical refresh rate syncing on _most_ NVidia cards.
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# (see /usr/share/doc/NVIDIA_GLX-1.0/README)
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export __GL_SYNC_TO_VBLANK="1"
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#
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# Enable Full Scene Anti-Aliasing on NVidia cards who supports it.
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# (see /usr/share/doc/NVIDIA_GLX-1.0/README)
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export __GL_FSAA_MODE="3"
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#
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# Note: this is *mandatory* with single-threaded applications
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# like d2x-ogl on systems equipped with NVidia cards and an old
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# version of ld.so.
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# (see /usr/share/doc/NVIDIA_GLX-1.0/README)
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#
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export __GL_SINGLE_THREADED="1"
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#
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# Finally, run the real game.
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# All switches can be overwritten by command-line arguments.
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#
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nice /usr/games/d2x-ogl.real -tmap fp -nocdrom -nomovies \
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-gl_mipmap -gl_alttexmerge -gl_reticle 2 \
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-nofades \
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$1 $2 $3 $4 $5
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7
d2x-sdl.sh
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d2x-sdl.sh
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#!/bin/sh
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#
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# Run the real game.
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# All switches can be overwritten by command-line arguments.
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#
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nice /usr/games/d2x-sdl.real -nocdrom -nomovies -nofades $1 $2 $3 $4 $5
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1
rpm/.cvsignore
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rpm/.cvsignore
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d2x.spec
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rpm/d2x.spec
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rpm/d2x.spec
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#
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# Spec file for package d2x.
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#
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Name: d2x
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Version: 0.1.2
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Release: 1
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Copyright: Freely Redistributable
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Packager: bradleyb@u.washington.edu
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Group: Contrib/Games
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Summary: The port of Descent 2 Version 1.2 for Linux.
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Provides: d2x, descent2
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URL: http://shelob.classrooms.washington.edu/d2x/
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Source: d2x-%{version}.tar.gz
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BuildRoot: /var/tmp/%name-buildroot
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%description
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This is the port of Descent 2 Version 1.2, the famous 3D game for PC.
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D2X is based on source code that was released the 14 December 1999 by
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Parallax Software Corporation.
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To use this package you'll need the datafiles from the Retail version
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of Descent 2 Version 1.2 installed in /usr/share/games/descent2.
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%package -n d2x-sdl
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Group: Contrib/Games
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Summary: Descent 2 Version 1.2 for Linux, SDL version.
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Provides: d2x-sdl
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Requires: d2x
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%description -n d2x-sdl
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This is the port of Descent 2 Version 1.2, the famous 3D game for PC.
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D2X is based on source code that was released the 14 December 1999 by
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Parallax Software Corporation.
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To use this package you'll need the datafiles from the Retail version
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of Descent 2 Version 1.2 installed in /usr/share/games/descent2.
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This version uses SDL for Audio, Input/Output and graphics rendering.
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%package -n d2x-ogl
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Group: Contrib/Games
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Summary: Descent 2 Version 1.2 for Linux, OpenGL version.
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Provides: d2x-ogl
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Requires: d2x
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%description -n d2x-ogl
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This is the port of Descent 2 Version 1.2, the famous 3D game for PC.
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D2X is based on source code that was released the 14 December 1999 by
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Parallax Software Corporation.
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To use this package you'll need the datafiles from the Retail version
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of Descent 2 Version 1.2 installed in /usr/share/games/descent2.
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This version uses SDL for Audio and Input/Output and OpenGL for graphics
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rendering.
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%prep
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%setup -q -n d2x*
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#./autogen.sh
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%build
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# d2x-sdl
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%configure --with-sharepath=/usr/share/games/descent2 --disable-debug
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make
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mv d2x-sdl d2x-sdl.real
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# d2x-ogl
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make clean
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rm -f config.cache
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# Tell configure where to find libGLU (nonstandard location).
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export LDFLAGS="${LDFLAGS} -L/usr/X11R6/lib"
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%configure --with-sharepath=/usr/share/games/descent2 --with-opengl \
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--disable-debug
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# Tell make where to link libGLU (nonstandard location).
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make LDFLAGS="${LDFLAGS} -L /usr/X11R6/lib"
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mv d2x-ogl d2x-ogl.real
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%install
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rm -rf $RPM_BUILD_ROOT
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mkdir -p $RPM_BUILD_ROOT/usr/games/
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mkdir -p $RPM_BUILD_ROOT/usr/share/games/descent2/missions/
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install -m 755 d2x-sdl.sh $RPM_BUILD_ROOT/usr/games/d2x-sdl
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install -m 755 d2x-ogl.sh $RPM_BUILD_ROOT/usr/games/d2x-ogl
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install d2x-sdl.real $RPM_BUILD_ROOT/usr/games/
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install d2x-ogl.real $RPM_BUILD_ROOT/usr/games/
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%clean
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rm -rf $RPM_BUILD_ROOT
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%files
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%defattr(-,root,root)
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%doc README NEWS INSTALL COPYING AUTHORS
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%doc readme.txt cvshowto.txt license.txt compilerdefs.txt
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%doc installation.txt mingw32.txt
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%dir /usr/share/games/descent2
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%dir /usr/share/games/descent2/missions
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%files -n d2x-sdl
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%defattr(-,root,root)
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/usr/games/d2x-sdl
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/usr/games/d2x-sdl.real
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%files -n d2x-ogl
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%defattr(-,root,root)
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/usr/games/d2x-ogl
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/usr/games/d2x-ogl.real
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%changelog
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* Tue Feb 7 2002 - Paolo Ulivi <pulivi@libero.it>
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- New SPEC version for inclusion in d2x/rpm (CVS)
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* Wed Nov 14 2001 - Paolo Ulivi <paoloulivi@tin.it>
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- New upstream version 0.1.2 (CVS) dated 11 Nov 2001
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* Sat Oct 13 2001 - Paolo Ulivi <paoloulivi@tin.it>
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- Release 1mdk of D2X Version 0.1.0 for Mandrake 8.0
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