svgalib support

This commit is contained in:
Bradley Bell 2001-01-22 13:04:45 +00:00
parent 73db4b1508
commit cf064190a5
4 changed files with 421 additions and 10 deletions

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@ -3,17 +3,14 @@ INCLUDES = -I $(top_srcdir)/includes -I $(top_srcdir)/main
libinput_a_SOURCES = sdl_event.c sdl_key.c sdl_mouse.c \
ggi_event.c ggi_key.c ggi_mouse.c \
dos_key.c dos_joyc.c dos_joydefs.c dos_mouse.c\
linux_joydefs.c linux_joystick.c
dos_key.c dos_joyc.c dos_joydefs.c dos_mouse.c \
linux_joydefs.c linux_joystick.c \
svgalib_event.c svgalib_key.c svgalib_mouse.c
if ENV_DJGPP
SUFFIXES = .asm
%.o: %.asm
SUFFIXES = .asm
%.o: %.asm
$(NASM) $(NASMFLAGS) $< -o $@
libinput_a_SOURCES += dos_joy2.asm
libinput_a_LIBADD += dos_joy2.o
dos_joyc.c: dos_joy2.o
if ENV_DJGPP
libinput_a_LIBADD += dos_joy2.o
endif

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@ -0,0 +1,9 @@
// Event header file
#ifndef _EVENT_H
#define _EVENT_H
int event_init();
void event_poll();
#endif

275
input/svgalib/include/key.h Normal file
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@ -0,0 +1,275 @@
/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
* $Source: /cvs/cvsroot/d2x/input/svgalib/include/key.h,v $
* $Revision: 1.1 $
* $Author: bradleyb $
* $Date: 2001-01-22 13:00:22 $
*
* Header for keyboard functions
*
* $Log: not supported by cvs2svn $
* Revision 1.1.1.1 2001/01/19 03:30:15 bradleyb
* Import of d2x-0.0.8
*
* Revision 1.1.1.1 1999/06/14 22:01:46 donut
* Import of d1x 1.37 source.
*
* Revision 1.19 1994/10/24 13:58:12 john
* Hacked in support for pause key onto code 0x61.
*
* Revision 1.18 1994/10/21 15:17:10 john
* Added KEY_PRINT_SCREEN
*
* Revision 1.17 1994/08/31 12:22:13 john
* Added KEY_DEBUGGED
*
* Revision 1.16 1994/08/24 18:53:50 john
* Made Cyberman read like normal mouse; added dpmi module; moved
* mouse from assembly to c. Made mouse buttons return time_down.
*
* Revision 1.15 1994/08/18 14:56:16 john
* *** empty log message ***
*
* Revision 1.14 1994/08/08 10:43:24 john
* Recorded when a key was pressed for key_inkey_time.
*
* Revision 1.13 1994/06/17 17:17:28 john
* Added keyd_time_last_key_was_pressed or something like that.
*
* Revision 1.12 1994/04/29 12:14:19 john
* Locked all memory used during interrupts so that program
* won't hang when using virtual memory.
*
* Revision 1.11 1994/02/17 15:57:14 john
* Changed key libary to C.
*
* Revision 1.10 1994/01/31 08:34:09 john
* Fixed reversed lshift/rshift keys.
*
* Revision 1.9 1994/01/18 10:58:17 john
* *** empty log message ***
*
* Revision 1.8 1993/10/16 19:24:43 matt
* Added new function key_clear_times() & key_clear_counts()
*
* Revision 1.7 1993/10/15 10:17:09 john
* added keyd_last_key_pressed and released for use with recorder.
*
* Revision 1.6 1993/10/06 16:20:37 john
* fixed down arrow bug
*
* Revision 1.5 1993/10/04 13:26:42 john
* changed the #defines for scan codes.
*
* Revision 1.4 1993/09/28 11:35:20 john
* added key_peekkey
*
* Revision 1.3 1993/09/20 18:36:43 john
* *** empty log message ***
*
* Revision 1.1 1993/07/10 13:10:39 matt
* Initial revision
*
*
*/
#ifndef _KEY_H
#define _KEY_H
#include "fix.h"
#include "pstypes.h"
#include <ctype.h> // For 'toupper'
//==========================================================================
// This installs the int9 vector and initializes the keyboard in buffered
// ASCII mode. key_close simply undoes that.
extern void key_init();
extern void key_close();
//==========================================================================
// These are configuration parameters to setup how the buffer works.
// set keyd_buffer_type to 0 for no key buffering.
// set it to 1 and it will buffer scancodes.
extern unsigned char keyd_buffer_type;
extern unsigned char keyd_repeat; // 1=allow repeating, 0=dont allow repeat
// keyd_editor_mode... 0=game mode, 1=editor mode.
// Editor mode makes key_down_time always return 0 if modifiers are down.
extern unsigned char keyd_editor_mode;
// Time in seconds when last key was pressed...
extern volatile int keyd_time_when_last_pressed;
//==========================================================================
// These are the "buffered" keypress routines. Use them by setting the
// "keyd_buffer_type" variable.
extern void key_putkey (unsigned short); // simulates a keystroke
extern void key_flush(); // Clears the 256 char buffer
extern int key_checkch(); // Returns 1 if a char is waiting
extern int key_getch(); // Gets key if one waiting other waits for one.
extern int key_inkey(); // Gets key if one, other returns 0.
extern int key_inkey_time(fix *time); // Same as inkey, but returns the time the key was pressed down.
extern int key_peekkey(); // Same as inkey, but doesn't remove key from buffer.
extern unsigned char key_to_ascii(int keycode );
extern char *key_name(int keycode); // Convert keycode to the name of the key
extern void key_debug(); // Does an INT3
//==========================================================================
// These are the unbuffered routines. Index by the keyboard scancode.
// Set to 1 if the key is currently down, else 0
extern volatile unsigned char keyd_pressed[];
extern volatile unsigned char keyd_last_pressed;
extern volatile unsigned char keyd_last_released;
// Returns the seconds this key has been down since last call.
extern fix key_down_time(int scancode);
// Returns number of times key has went from up to down since last call.
extern unsigned int key_down_count(int scancode);
// Returns number of times key has went from down to up since last call.
extern unsigned int key_up_count(int scancode);
// Clears the times & counts used by the above functions
// Took out... use key_flush();
//void key_clear_times();
//void key_clear_counts();
extern char * key_text[256];
#define KEY_SHIFTED 0x100
#define KEY_ALTED 0x200
#define KEY_CTRLED 0x400
#define KEY_DEBUGGED 0x800
#define KEY_0 11
#define KEY_1 2
#define KEY_2 3
#define KEY_3 4
#define KEY_4 5
#define KEY_5 6
#define KEY_6 7
#define KEY_7 8
#define KEY_8 9
#define KEY_9 10
#define KEY_A 30
#define KEY_B 48
#define KEY_C 46
#define KEY_D 32
#define KEY_E 18
#define KEY_F 33
#define KEY_G 34
#define KEY_H 35
#define KEY_I 23
#define KEY_J 36
#define KEY_K 37
#define KEY_L 38
#define KEY_M 50
#define KEY_N 49
#define KEY_O 24
#define KEY_P 25
#define KEY_Q 16
#define KEY_R 19
#define KEY_S 31
#define KEY_T 20
#define KEY_U 22
#define KEY_V 47
#define KEY_W 17
#define KEY_X 45
#define KEY_Y 21
#define KEY_Z 44
#define KEY_MINUS 12
#define KEY_EQUAL 13
#define KEY_DIVIDE 43
#define KEY_SLASH 28
#define KEY_COMMA 51
#define KEY_PERIOD 52
#define KEY_SEMICOL 39
#define KEY_LBRACKET 26
#define KEY_RBRACKET 27
#define KEY_RAPOSTRO 40
#define KEY_LAPOSTRO 41
#define KEY_ESC 1
#define KEY_ENTER 28
#define KEY_BACKSP 14
#define KEY_TAB 15
#define KEY_SPACEBAR 57
#define KEY_NUMLOCK 69
#define KEY_SCROLLOCK 70
#define KEY_CAPSLOCK 58
#define KEY_LSHIFT 42
#define KEY_RSHIFT 54
#define KEY_LALT 56
#define KEY_RALT 100
#define KEY_LCTRL 29
#define KEY_RCTRL 97
#define KEY_F1 59
#define KEY_F2 60
#define KEY_F3 61
#define KEY_F4 62
#define KEY_F5 63
#define KEY_F6 64
#define KEY_F7 65
#define KEY_F8 66
#define KEY_F9 67
#define KEY_F10 68
#define KEY_F11 87
#define KEY_F12 88
#define KEY_PAD0 82
#define KEY_PAD1 79
#define KEY_PAD2 80
#define KEY_PAD3 81
#define KEY_PAD4 75
#define KEY_PAD5 76
#define KEY_PAD6 77
#define KEY_PAD7 71
#define KEY_PAD8 72
#define KEY_PAD9 73
#define KEY_PADMINUS 74
#define KEY_PADPLUS 78
#define KEY_PADPERIOD 83
#define KEY_PADDIVIDE 98
#define KEY_PADMULTIPLY 55
#define KEY_PADENTER 96
#define KEY_INSERT 110
#define KEY_HOME 102
#define KEY_PAGEUP 104
#define KEY_DELETE 111
#define KEY_END 107
#define KEY_PAGEDOWN 109
#define KEY_UP 103
#define KEY_DOWN 108
#define KEY_LEFT 105
#define KEY_RIGHT 106
#define KEY_PRINT_SCREEN 99
#define KEY_PAUSE 119
#endif

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@ -0,0 +1,130 @@
/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
* $Source: /cvs/cvsroot/d2x/input/svgalib/include/mouse.h,v $
* $Revision: 1.1 $
* $Author: bradleyb $
* $Date: 2001-01-22 13:00:22 $
*
* Header for mouse functions
*
* $Log: not supported by cvs2svn $
* Revision 1.1.1.1 2001/01/19 03:30:15 bradleyb
* Import of d2x-0.0.8
*
* Revision 1.1.1.1 1999/06/14 22:01:46 donut
* Import of d1x 1.37 source.
*
* Revision 1.10 1995/02/02 10:22:29 john
* Added cyberman init parameter.
*
* Revision 1.9 1994/11/18 23:18:09 john
* Changed some shorts to ints.
*
* Revision 1.8 1994/09/13 12:33:49 john
* Added functions to get down count and state.
*
* Revision 1.7 1994/08/29 20:52:20 john
* Added better cyberman support; also, joystick calibration
* value return funcctiionn,
*
* Revision 1.6 1994/08/24 17:54:35 john
* *** empty log message ***
*
* Revision 1.5 1994/08/24 17:51:43 john
* Added transparent cyberman support
*
* Revision 1.4 1993/07/27 09:32:22 john
* *** empty log message ***
*
* Revision 1.3 1993/07/26 10:46:44 john
* added definition for mouse_set_pos
*
* Revision 1.2 1993/07/22 13:07:59 john
* added header for mousesetlimts
*
* Revision 1.1 1993/07/10 13:10:40 matt
* Initial revision
*
*
*/
#ifndef MOUSE_H
#define MOUSE_H
#include "pstypes.h"
#include "fix.h"
#define MOUSE_MAX_BUTTONS 8
#define MB_LEFT 0
#define MB_RIGHT 1
#define MB_MIDDLE 2
#define MB_Z_UP 3
#define MB_Z_DOWN 4
#define MB_PITCH_BACKWARD 5
#define MB_PITCH_FORWARD 6
#define MB_BANK_LEFT 7
#define MB_BANK_RIGHT 8
#define MB_HEAD_LEFT 9
#define MB_HEAD_RIGHT 10
#define MOUSE_LBTN 1
#define MOUSE_RBTN 2
#define MOUSE_MBTN 4
#undef NOMOUSE
#ifndef NOMOUSE
//========================================================================
// Check for mouse driver, reset driver if installed. returns number of
// buttons if driver is present.
extern int mouse_set_limits( int x1, int y1, int x2, int y2 );
extern void mouse_flush(); // clears all mice events...
//========================================================================
extern void mouse_get_pos( int *x, int *y);
extern void mouse_get_delta( int *dx, int *dy );
extern int mouse_get_btns();
extern void mouse_set_pos( int x, int y);
extern void mouse_get_cyberman_pos( int *x, int *y );
// Returns how long this button has been down since last call.
extern fix mouse_button_down_time(int button);
// Returns how many times this button has went down since last call.
extern int mouse_button_down_count(int button);
// Returns 1 if this button is currently down
extern int mouse_button_state(int button);
#else
// 'Neutered' functions... :-)
#define mouse_init(a) -1
#define mouse_set_limits(a,b,c,d) -1
#define mouse_flush()
#define mouse_close()
#define mouse_get_pos(a,b)
#define mouse_get_delta(a,b)
#define mouse_get_btns() 0
#define mouse_set_pos(a,b)
#define mouse_get_cyberman_pos(a,b)
#define mouse_button_down_time(a) 0
#define mouse_button_down_count(a) 0
#define mouse_button_state(a) 0
#endif
#endif