Remove unused !FADE_FLATPOLY code
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@ -268,21 +268,7 @@ int g3_poly_get_color(ubyte *p)
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#if defined(DXX_BUILD_DESCENT_I)
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color = (w(p+28));
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#elif defined(DXX_BUILD_DESCENT_II)
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#ifdef FADE_FLATPOLY
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short c;
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unsigned char cc;
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int l;
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#endif
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#ifndef FADE_FLATPOLY
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color = gr_find_closest_color_15bpp(w(p + 28));
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#else
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//l = (32 * model_light) >> 16;
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l = f2i(fixmul(i2f(32), (model_light.r+model_light.g+model_light.b)/3));
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if (l<0) l = 0;
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else if (l>32) l = 32;
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cc = gr_find_closest_color_15bpp(w(p+28));
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color = gr_fade_table[(l<<8)|cc];
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#endif
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#endif
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}
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p += 30 + ((nv&~1)+1)*2;
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@ -367,19 +353,7 @@ void g3_draw_polygon_model(ubyte *p,grs_bitmap **model_bitmaps,vms_angvec *anim_
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gr_setcolor(255);
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else
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{
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#ifdef FADE_FLATPOLY
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short c;
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unsigned char cc;
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int l;
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l = f2i(fixmul(i2f(32), (model_light.r+model_light.g+model_light.b)/3));
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if (l<0) l = 0;
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else if (l>32) l = 32;
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cc = gr_find_closest_color_15bpp(w(p+28));
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c = gr_fade_table[(l<<8)|cc];
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gr_setcolor(c);
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#else
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gr_setcolor(gr_find_closest_color_15bpp(w(p + 28)));
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#endif
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}
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#endif
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